Beta of my new map. Check it and you can give some ideas for this map. This is basic layout
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Nice i like it it reminds me strongly of old Quake II multiplayer = )
Reminds me of the walls in de_nuke
Hi Inspector
So far so good. I know this is just a work in progress so I can only assess what you have accomplished so far. The brushwork is awesome on the outer walls. Very clean with no overlaps. Also the texture for the outer walls imo was also a good choice. The yellow line lays perfect where the angle changes. The lighting looks awesome although with that many lights I think you could lower the brightness just a tad. Not much though.
I'm not so sure about the layout though. Example right. If this map is used on a server that does not use noblock, I can see where the players that spawn in the back will get trapped in due to the fact that there is a row of players that spawn in front of them. One idea might be to widen the hallways to help with this issue.
Another thing I noticed is that sometimes I would get caught up on the outer walls because of the rib effect. Example left. To eliminate this you could add some player clip as seen in the screenshot. Again, I know that this is just a beta version so the score does not really reflect on your work. This is just a starting point, and I know with your mapping skills that this will be a work of art when you finish the map.
Thanks, I'll leep it up) As I said, this is only beta...
Pros: Hey inspector,
Here are a few things that I liked.
Hammer