Just a free way to create some details for normals, you can do cavity and AO´s with PS.
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Posted by Drown
One question...wouldn't it also be possible to create a black/white (including greyscales) heightmap and then convert it to a normal map with a normal map filter ?
You need to know, iam just showing how you can create shapes and names with best normal effect, even with the Nvidia filter for normals, looks like a fake, baked normals and normals created with filters are way too different.
One question...wouldn't it also be possible to create a black/white (including greyscales) heightmap and then convert it to a normal map with a normal map filter ?