Wheel (prop for CSS or\and HL2)

314 vertices 800X800 texture+normals

Comments

  • AsIsAy's Levels
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    Posted by deagle44

    Notes:

    • 10/10

    Thanks ;D

    Halfer
  • deagle44's Levels
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    Notes:

    • 10/10
    Bananite
  • AsIsAy's Levels
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    Halfer
  • Shadow Assassin's Levels
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    Posted by AsIsAy

    Posted by Shadow Assassin

    Posted by AsIsAy

    Posted by Shadow Assassin

    Posted by AsIsAy

    Posted by Shadow Assassin

    Posted by AsIsAy

    Posted by Shadow Assassin

    Too shiny and the texture and normal map or any other map size should be at least 1024x1024 or 2048x2048 if you want to add more details.

    Shiny fixed(i hope) =)

    Yeah, it could be much better if you separate the wheel and the tire. Make the wheel shiny and leave the tire untouched.

    Fixed

    Looks way better. Now make the textures 1024x1024 or 2048x2048.

    do you think that this is very needed 800X800 to 1024x1024?

    Yes! Make it 2048x2048 then.

    Okay

    ;)

    User Title
    2D Artist
  • AsIsAy's Levels
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    Posted by Shadow Assassin

    Posted by AsIsAy

    Posted by Shadow Assassin

    Posted by AsIsAy

    Posted by Shadow Assassin

    Posted by AsIsAy

    Posted by Shadow Assassin

    Too shiny and the texture and normal map or any other map size should be at least 1024x1024 or 2048x2048 if you want to add more details.

    Shiny fixed(i hope) =)

    Yeah, it could be much better if you separate the wheel and the tire. Make the wheel shiny and leave the tire untouched.

    Fixed

    Looks way better. Now make the textures 1024x1024 or 2048x2048.

    do you think that this is very needed 800X800 to 1024x1024?

    Yes! Make it 2048x2048 then.

    Okay

    ;)

    Halfer
  • Shadow Assassin's Levels
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      Account Age: 7 months

    Posted by AsIsAy

    Posted by Shadow Assassin

    Posted by AsIsAy

    Posted by Shadow Assassin

    Posted by AsIsAy

    Posted by Shadow Assassin

    Too shiny and the texture and normal map or any other map size should be at least 1024x1024 or 2048x2048 if you want to add more details.

    Shiny fixed(i hope) =)

    Yeah, it could be much better if you separate the wheel and the tire. Make the wheel shiny and leave the tire untouched.

    Fixed

    Looks way better. Now make the textures 1024x1024 or 2048x2048.

    do you think that this is very needed 800X800 to 1024x1024?

    Yes! Make it 2048x2048 then.

    User Title
    2D Artist
  • AsIsAy's Levels
    • P2: Drudge
      Points: 7,143
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      Account Age: 2 years

    Posted by Shadow Assassin

    Posted by AsIsAy

    Posted by Shadow Assassin

    Posted by AsIsAy

    Posted by Shadow Assassin

    Too shiny and the texture and normal map or any other map size should be at least 1024x1024 or 2048x2048 if you want to add more details.

    Shiny fixed(i hope) =)

    Yeah, it could be much better if you separate the wheel and the tire. Make the wheel shiny and leave the tire untouched.

    Fixed

    Looks way better. Now make the textures 1024x1024 or 2048x2048.

    do you think that this is very needed 800X800 to 1024x1024?

    Halfer
  • Shadow Assassin's Levels
    • P3: Peasant
      Points: 10,896
    • E1: Helper
      EF: 1
    • C2: Ripe Member
    • A2: Tenderfoot
      Account Age: 7 months

    Posted by AsIsAy

    Posted by Shadow Assassin

    Posted by AsIsAy

    Posted by Shadow Assassin

    Too shiny and the texture and normal map or any other map size should be at least 1024x1024 or 2048x2048 if you want to add more details.

    Shiny fixed(i hope) =)

    Yeah, it could be much better if you separate the wheel and the tire. Make the wheel shiny and leave the tire untouched.

    Fixed

    Looks way better. Now make the textures 1024x1024 or 2048x2048.

    User Title
    2D Artist
  • AsIsAy's Levels
    • P2: Drudge
      Points: 7,143
    • C1: Member
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      Account Age: 2 years

    Posted by Shadow Assassin

    Posted by AsIsAy

    Posted by Shadow Assassin

    Too shiny and the texture and normal map or any other map size should be at least 1024x1024 or 2048x2048 if you want to add more details.

    Shiny fixed(i hope) =)

    Yeah, it could be much better if you separate the wheel and the tire. Make the wheel shiny and leave the tire untouched.

    Fixed

    Halfer
  • [Sandman]'s Levels
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    Username
    [Sandman]

    Posted by AsIsAy

    Posted by [Sandman]

    Normals? where.

    i have normals but dont know how to use it in XSI softimage ;)

    ....too sad, but just put here the normal on your screens, the world is not tiny.

Credits

Submitter
AsIsAy's Levels
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AsIsAy
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Additional Info

Genre
Modelling, Texturing
Progress
100%
Access
Public

Stats

Post Count
16
ViewCount
435
Date Added
1 day ago
Date Modified
1 day ago

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