sf_ramps_beta

A vertical gameplay based map

Another old map of mine. based around vertical ascension, and keeping the enemy team from making it over the top.

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Credits

Submitter
AOTA's Levels
  • P1: Beggar
    Points: 89
  • C1: Member
  • A4: Graduate
    Account Age: 2 years
AOTA (Creator/Co-creator)
Key Authors
Angeloftheafterlife
Creator

Rating

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Additional Info

Development State
Beta
Version
1
Maximum Players
32

Stats

Post Count
0
ViewCount
160
Downloads
43
Date Added
4 months ago
Date Modified
4 months ago

DevNotes

KNOWN BUGS================================ - the 3D skybox is horrid, I know. - I was informed that vertical gameplay wouldn't work very well. might do better for the upcoming SF 2.0 playstyle. - Issues with red team filter texture.

License

N/A

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