DreamScape MIP

My submission to the Twisted Reality Contest. Hopefully it will not be as bad as my Red Planet submission! :)

Hopefully, my second map will be better than my last one! (Operation Strobe Rocket Launch) In regards to the second picture, the dynamic shading that comes with the env_projectedtexture did not work, so there is no shadow of a fan there. To anybody who downloads and plays my map (what's complete, anyway, which is just the parking garage, save a few models): please leave feedback on the map in the comments! The earlier feedback is given and problems are pointed out the better!

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Comments

  • Jonny-higgins's Levels
    • P5: Peddler
      Points: 167,096
    • E2: Guide
      EF: 20
    • C5: Admin
    • A5: Veteran
      Account Age: 5 years

    Looking good!

    Admin Bananite
  • PotatoMen's Levels
    • P1: Beggar
      Points: 35
    • C1: Member
    • A1: Lollipop
      Account Age: 1 month

    Pros:

    • Creativity

    Cons:

    • None

    Improvements:

    • Better lights

    Notes:

    • Good work!
    Potatoes

Credits

Submitter
THELEGOMack's Levels
  • P1: Beggar
    Points: 165
  • C1: Member
  • A2: Tenderfoot
    Account Age: 10 months
THELEGOMack (Creator/Co-creator)
Original Authors
THELEGOMack
Creator

Rating

?/10
Not yet rated.

Additional Info

Development State
Alpha
Maximum Players
1

Stats

Post Count
3
ViewCount
266
Downloads
73
Date Added
23 days ago
Date Modified
-

DevNotes

Known bugs: The light glow on the floodlights in the first garage is not prominent enough; The white area behind the Combine shield is a little buggy; the dust particles in the control room of the second garage do not conform to the light; there are models not yet added to certain parts of the parking garages, so it will feel a little 'incomplete'; going to add a light in the hall leading up to the first garage's control room

There are probably others I'm forgetting, FYI.

License

N/A

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