Test your sprays with a hundred of materials!
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Interesting, I have yet to see what becomes the future of this map, the materials you have used have that radiant shine which brightens the vibrancy of the colours in your map, just love the concept of using different textures, though that must have taken a bit of time to compile, but that is for another day...
Let us continue on how really lovely this map is...
...Lovely cubemap usage as well, everything looks better with that glorious HDR effect, shining on every surface of the texture, makes me feel I am on the beach even if it is a rocky beach! Ahh, this is a definite bliss, I hope I see more of these, as they are a definite feast for the eyes. If there is possibility of a playable or observable one in this case, I will get on to an assessment forthwith, enjoy the rest of your week.
LRN2EMBED
LRN2EMBED
In my opinion, spary testing maps are not necessary since you can view the results by using multiple layers in PhotoShop/Fireworks/whatever.
Hammer