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HavenForts: Construct JetFists - The Chronicles of Wargasm (Episode 2, NeoForts)
  #1  
Old 03-23-2009
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Default func_disposer update

More so for 1.9.5 if someone could help Slice code it (assuming he does not know how to). This is something I wanted to put into sf_collum, but couldn't figure out a way to do it hammer wise. Guess you could call it a toggleable_func_disposer. This would be used on maps like sphinx where people spam so many blocks it locks up the spawner. The 1.9.5 vmf's could be edited to add a new switch/button that would toggle the new entity that covers the block spawn area to kill all the blocks there. Could reset every minute or so, so no one could just grief each thing you spawn.

However I'm not sure if a disposer could kill a phsylocked block...or even a frozen block if some were indeed frozen...not a coder.

Thoughts?
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Old 03-23-2009
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Quote:
Originally Posted by GrimLuv View Post
More so for 1.9.5 if someone could help Slice code it (assuming he does not know how to). This is something I wanted to put into sf_collum, but couldn't figure out a way to do it hammer wise. Guess you could call it a toggleable_func_disposer. This would be used on maps like sphinx where people spam so many blocks it locks up the spawner. The 1.9.5 vmf's could be edited to add a new switch/button that would toggle the new entity that covers the block spawn area to kill all the blocks there. Could reset every minute or so, so no one could just grief each thing you spawn.

However I'm not sure if a disposer could kill a phsylocked block...or even a frozen block if some were indeed frozen...not a coder.

Thoughts?
or just have func_disposers and func_disposers_selective be able to be enabled and disabled and you can kill physlocks by ent_removing pieces so a toggleable func_disposer would work.
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  #3  
Old 03-23-2009
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I did exactly what you want to have in my map sf_fieldtriptwo.

A little button that removes all the blocks in the spawner.

If you want the VMF to see how I did it, PM me.
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Old 03-24-2009
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Originally Posted by madeofmagnesium View Post
I did exactly what you want to have in my map sf_fieldtriptwo.

A little button that removes all the blocks in the spawner.

If you want the VMF to see how I did it, PM me.
just share so newer maps can all use this...
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  #5  
Old 03-24-2009
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Sure. Here you go.

It's a little jury-rigged but it works pretty well.
http://www.sendspace.com/file/bdhrwh






Under the button, I used a custom material that says "This is a disposer" if anyone wants it. Kind of useless though. Just for decoration.
http://www.sendspace.com/file/bw03uv
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Last edited by madeofmagnesium; 03-24-2009 at 01:19 AM.
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  #6  
Old 03-24-2009
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He's lying.
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  #7  
Old 03-24-2009
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if you pm him you'll get leukemia
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