combined agility trick2 and rocketraining into one map. with easy access to each jump. in each map. Some jumps modified to make them harder and extra jumps added. thanks to the original mappers for their respective maps.

spawn room. team balance and class limits are auto disabled, build phase is auto toggled and 60 minutes are added to the combat phase. If you join blue it automaticly swaps you to red.

sprint jumping. 3 different heights of varying difficulty and it gets more difficult as you progress upwards.

Scrolling. Nuff said

Half the rocket jumping. Vanillaish. auto healed upon damage.

Other half of the rocket jumping. from rockettraining map.

The russ area. its wider in a few places to accommodate russ.

strafe jumping. Nothings changed here from when it was part of sf_agility

circle jumping. now goes to 60.
map is below
not useful because sf is dead etc