I've actually been pondering a way to rework this map so that there is no down time.
So far, I'm thinking that I should clone the map, so that there are two next to each other, but separate. Both teams are in their own map, and they build their bases. Then on combat, red spawns are moved from their map to the blue, but up on the hill. On the next combat, they move to the red map, but blue up on the hill.
The only thing I can't figure out is what should be done in the short build rounds. I could just have them go to their separate maps again, but then you'd have one team franctically rebuilding their base since it was just assualted, while the other team sits on their thumbs since their base hasn't been touched yet.
Thoughts?
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