Just as you've carefully built the wall within the orange lines, one of them is trying to engineer it's way in. Good thing it's wearing a colorful 'shoot me' hat, or even the most unattentive SF player might not know what to do. After our experience from bridge-building and rock-climbing, those dastardly tutorial men don't stand a chance. Don't build on the build wall! Enjoy your game.
Just checking in to let you guys know we're still working hard on SF2, and all the mountains of work it takes just to add the smallest of things to the game. I'm currently up to my eyeballs in weapon models and remaking block models. For those of you that aren't aware, a new weapon consists of quite a few components. The model itself, the hands, the forearms, and all the bones inside them. Then the weapon needs animations; draw, holster, fire1, fire2, reload, and so on. Then it needs a separate world model, and then it needs torso animations for the 3rd person player. Then it needs scripts to define what media it uses, and finally several pages of sourcecode to make it appear correctly in-game. Simply put, it's a bit of a nightmare. So bear with us, we're still plodding along.