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HavenForts: Construct JetFists - The Chronicles of Wargasm (Episode 2, NeoForts)
  #1  
Old 02-20-2008
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Default Sourcemod Reserve Slots

My server is a 14 player server, i have created 2 hidden reserve slots in sourcemod so that when the reserve slots aren't used it shows up as a 12 player server.

What i wanted to happen was that the reserve slots can only be used by admins, that they are only used if the public slots are full, that if the an admin uses a reserve slot and public slots are no longer ull then he/she leaves the reserve slot and joins a public slot, that u dont have to type 'connect 85.234.148.14:27035' in the console for any of this to work, how do i do this?

Here is my current sm config:

sourcemod.txt
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  #2  
Old 02-21-2008
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I hate reserve slots, cuz you can't use the Auto-Join function in the server browser
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Old 02-21-2008
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Originally Posted by FuzionMonkey View Post
I hate reserve slots, cuz you can't use the Auto-Join function in the server browser
Not if they are hidden slots, cus then if the slots are empty and the public slots are full the server will show up as full, so u will be able to click auto-retry.
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Old 02-21-2008
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*a curse on your server*


i hope it never becomes full.
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  #5  
Old 02-22-2008
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Originally Posted by SANTARII View Post
Not if they are hidden slots, cus then if the slots are empty and the public slots are full the server will show up as full, so u will be able to click auto-retry.
You appear to misunderstand the concept of these slots.

If it is a hidden slot, you have to type "connect serverip:port" in console to connect, and you will automatically kick a player to create a slot for you.

If it is just a reserved slot it will kick any player that tries to join on that slot.

So if you choose hidden, we're all (almost) happy, but if you choose reserved, we will hate you for it.
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Old 02-22-2008
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l2useservers nooblets. Reserves slots win. sv_visibleslots (some command like that) tells the server browser how many slots there are. Soooo auto join works and you can still have reserve slots. This means that admins can do connect IP:Port and not be bothered by people being kicked.
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Old 02-22-2008
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Quote:
Originally Posted by HisChild View Post
You appear to misunderstand the concept of these slots.

If it is a hidden slot, you have to type "connect serverip:port" in console to connect, and you will automatically kick a player to create a slot for you.

If it is just a reserved slot it will kick any player that tries to join on that slot.

So if you choose hidden, we're all (almost) happy, but if you choose reserved, we will hate you for it.
so u would prefer to be kicked in the middle of a game for an admin to get on rather than not being able to join the server?
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Old 02-21-2008
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yeah that really sucks if you're goin to do that
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  #9  
Old 02-21-2008
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I really hate reserve slots :/
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  #10  
Old 02-21-2008
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Reserve slots fail. Period.
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