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HavenForts: Construct JetFists - The Chronicles of Wargasm (Episode 2, NeoForts)
  #1  
Old 08-28-2008
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Default So... about that bug.

Those of you who have been talking in the IRC channel today have likely heard about Bug #1. The only remaining 1.9.4 bug, just happens to be release critical and something that we've yet to find a fix for.

I've been working on the last three bugs for the last 34 hours and so I'll be calling it a night shortly but I felt it was important to let you know where we stand.

The bug stopping release concerns sf_overload. If a user attempts to connect to a dedicated server running sf_overload they receive the error "Your map [maps/sf_overload.bsp] differs from the server's." and are returned to the menu.

I've exhausted every option I can think of to get this to work:
  • Ensured that client and server are running the exact same copy.
  • Delete local copy so it is downloaded from server.
  • Rename both copies.
  • Recompile map.
  • Recompile map with a small alteration.
  • Paste map into an entirely new map project and recompile.
Right now I can't think of anything else that could cause this, I've sent a query to the HL2 mappers mailing list and hopefully somebody will get back to me with a solution.

I apologise for yet more delays but we are working as hard as we can to get this out and I'll keep you posted both on the forums and in IRC as to any progress.

EDIT: I've just done some more testing and can confirm that the same bug appears when this map is run under 1.9.3.
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Last edited by Sayyan; 08-28-2008 at 11:29 PM.
  #2  
Old 08-28-2008
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Also, if anyone in the community has ideas on how to fix it, we're open to suggestions.
  #3  
Old 08-30-2008
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Quote:
Originally Posted by snuffy View Post
Also, if anyone in the community has ideas on how to fix it, we're open to suggestions.
remove sf overload and release, once fixed release 1.9.4.1 : P
In my opinion it sucks anyway or is at least WAY overplayed

If this has been posted before sorry I'm not reading through 12 pages of replies
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Last edited by True-Saber; 08-30-2008 at 04:39 PM.
  #4  
Old 08-30-2008
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Quote:
Originally Posted by True-Saber View Post
remove sf overload and release, once fixed release 1.9.4.1 : P
In my opinion it sucks anyway or is at least WAY overplayed

If this has been posted before sorry I'm not reading through 12 pages of replies
I disagree about the it being overplayed. Its an excellent scrim map. But isnt overload the one with the new geometry? We have overloaded to last us until this map can be fixed.

I don't see any issue with releasing without that map, and just adding that in as a tiny update later.
  #5  
Old 08-30-2008
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once again they arent going to change anything for 9.4 anymore
go to the ides and suggestion thread and post your complaints there.
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  #6  
Old 08-30-2008
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Ohh noes, not ANOTHER discussion about exploit gaming.

I don't support it, but I got fed up with it a long time ago.
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  #7  
Old 08-30-2008
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Quote:
Originally Posted by Ferrari View Post
I disagree about the it being overplayed. Its an excellent scrim map. But isnt overload the one with the new geometry? We have overloaded to last us until this map can be fixed.

I don't see any issue with releasing without that map, and just adding that in as a tiny update later.
Wrong way around. Overloaded = Changed geonometry. Overload = Old version.
  #8  
Old 08-30-2008
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Quote:
Originally Posted by Black™ View Post
Wrong way around. Overloaded = Changed geonometry. Overload = Old version.
Eh, either way. My point still stands.
  #9  
Old 08-28-2008
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Delete it and release it later after it's fixed, and 194 is out.

gg
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  #10  
Old 08-28-2008
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Quote:
Originally Posted by Jake View Post
Delete it and release it later after it's fixed, and 194 is out.
This.
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