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HavenForts: Construct JetFists - The Chronicles of Wargasm (Episode 2, NeoForts)
  #1  
Old 06-27-2006
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Default The Lights Of Abandon

Me and Iacto got bored so we made this.



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  #2  
Old 06-27-2006
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I've not seen that effect before. You spawn an env_sprite? I'm confused. Do tell.
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Old 06-27-2006
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looks like about 10 env_sprites to me.
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  #4  
Old 06-27-2006
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ok, that one is now, please, tell how you did that
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  #5  
Old 06-27-2006
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lol, spawn a bunch in the enemies' base near their spawn so they can't see shit alll when coming out of spawn to stop you tearing their wall apart and stealing their flag :lol:

EDIT: Hmm... Three spawns in one sentence?
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Old 06-27-2006
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Looks like they are just moving entities around. They moved all the light entities to the center of the map.
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  #7  
Old 06-27-2006
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ahh, yes, they would've moved the lights and such.
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  #8  
Old 06-27-2006
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We deleted the light ents and they make lines of light going to the centre of the map, it works on most maps but abandon looks the best.
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  #9  
Old 06-27-2006
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That looks sweet , but if you deleted all the lights then why can you still see the lights in the second picture?
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  #10  
Old 06-27-2006
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Not quite sure, but ent_remove removes the bright light from the 'lightshade' things.
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