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HavenForts: Construct JetFists - The Chronicles of Wargasm (Episode 2, NeoForts)

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  #1  
Old 10-23-2006
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Talking The FORTRESS- THE_APPROACH - thumbnails for easy surfing!

Built to a certain extent on old fashioned castle principles, this showcases methods of building defences which are highly effective against engies /attackers in Pub games, and may also add something to the more experienced builders.

Also a major showcase is the defensive turret/ platform, which allows a single defender to cover the whole front of the base, without being sniped form the enemy base.

The key principle being overlapping fields of fire, which prevent sniper and rocket spamming from ruining a defenders day. Also, if an engie is being covered whilst he decons the wall, the "protector" will be unable to protect him effectively, as the defender can almost always shoot from cover without risk of being shot from the side, with the attacker always fully exposed.

Firstly, a front on view of the fort



Secondly a view from the overhanging turret, which overlooks the entire frontage of the base from one side of the map to the other, whilst protecting from enemy snipers etc. for this position, being a soldier is most effective! just make sure you load up on ammo, as you will most likely run out before you die!




As the main wall has been set back from the blocks on either side of metallurgy, the sniper post can also enfillade the front wall and stay protected. This is why it is always worth setting a wall back from the front edge of a gap if you have an overlooking position to the side!




and finally an overhead shot to show the cool shape of the base!



What do you guys think?!!

Last edited by the_approach; 10-23-2006 at 09:07 PM.
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  #2  
Old 10-23-2006
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The term is "bunker". Anyways, it's alright. It's sloppy and you can rocket jump in but on the whole not bad.
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  #3  
Old 10-23-2006
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well it only took half an hour so no worries! BUT i prefer turret as it is open topped! Semantics, eh?
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Old 10-23-2006
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half an hour?
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Old 10-24-2006
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Quote:
Originally Posted by teamstevo View Post
half an hour?
Well I am a beginner! Not quite fast enough with positioning of planks!

The side parts of the turret are not straight to afford a better view of the front wall near the turret.
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Old 10-24-2006
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its good, sloppy, but good. The turret is good, but i'de make the sides straight. and the ramps going up the sides, should be done with a 1x5 and a 1x2. the walls need to be double-plated. and try to keep the walls strait, it makes it easier to defend/build.
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Old 10-24-2006
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Originally Posted by zcmrfrodo View Post
the ramps going up the sides, should be done with a 1x5 and a 1x2.
first of all, why is there a comma after 'sides'?

secondly, if youre going to use 2 blocks, make them 2x3s, the ramp wil reach the top just as easily, and be double sized. (1x5 + 1x2 = 1x7, 2x3 + 2x3 = 2x6)
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Old 10-24-2006
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If it becomes a problem for the other team it only takes a couple of rocketeers to shoot out one of the ramps and that whole thing is useless. It needs to be easily repairable. That is why I've never liked sky bunkers.
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  #9  
Old 11-05-2006
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Really nice, i like the ramps, good for snipers/rocketeers to just pop up for a second and fire, then retreat behind the wall. or for kiling engies. Good tower too.

I played this match where we had a double ramped tower. It was easy to access, and several could be in it at the same time. Best offensive defense ever. We bombed the shit out of the other team ;D
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