Banner

Repeat

End

Forums

HavenForts: Construct JetFists - The Chronicles of Wargasm (Episode 2, NeoForts)
  #1  
Old 09-24-2008
Ferrari's Avatar
Master Craftsman
 
Join Date: Oct 2006
Posts: 816
Default A Proposal

As I sign onto Steam and load up SF my mind wonders about the mods future. I think about how glorious the days of old were.

The days when we could get kills and use the points from these kills to buy weapons.

The days when one could put the flag wherever he chose, whether that was on the roof of Testmap or the deep corner of Fieldtrip. I think too, about the number of servers that existed during this happy time.

As time progressed, a plague has come upon us, a slow but sure killer. Slowly this villain has taken both servers and players from us. It has so deeply rooted itself within the SF community that drastic measures must be undertaken to rid ourselves of this affliction.

How can we do this, without say, reversing time? I modestly propose that we ban all players who have downloaded SourceForts after the release of version 1.9.2 from playing the new version.

How would this help us? It would kill the disease that is infecting the servers. Uberforts.

Uberforts came about as a serious mode of playing during the late 1.9.2 era and continues to now. If we eliminate the population that inhabits the god forsaken servers that allow players to build less efficiently than the WTC reconstruction, we can cure the game.

The problem lies in finding out who in fact played before this time. A quiz could be used to test people's knowledge of previous versions. Old server records could be looked up in the Library of Congress. The Steam IDs could be matched with people trying to play the new version in some sort of database.

Once SF is cleansed of the new players, we can return to the glory days of the Mod. We can capture flags as we frolic into the sun in Sphinx's skybox, in peace, harmony, and enjoyment.
Reply With Quote
  #2  
Old 09-24-2008
madeofmagnesium's Avatar
Bunker Builder
 
Join Date: Jul 2008
Posts: 192
Default

And cut off 50% the playerbase right then and there, and quickly and effectively ensure that it never grows back, and Sourceforts never becomes popular again.

Great idea.
__________________
Reply With Quote
  #3  
Old 09-24-2008
Fort Warrior
 
Join Date: Jun 2007
Location: Americaland
Posts: 1,306
Default

Hard coded max block limit.

Players' short term interest should not outweigh the long term goals of the mod. Does the mod exist for the community as it is right now, or the community we want to see form around it (the same community that existed before)?
Reply With Quote
  #4  
Old 09-24-2008
Russ's Avatar
i don't appreciate this
Fort Warrior
 
Join Date: Sep 2006
Location: MICHIGAN NIGGA
Posts: 1,270
Default

Quote:
Originally Posted by Oddjob View Post
Hard coded max block limit.
exactly.

50-70 MAX
__________________

oh.

http://www.youtube.com/watch?v=CzuzwLEyU5E how2scrolljump?
I HEART BONNIE. MK.
Reply With Quote
  #5  
Old 09-24-2008
gunnawin's Avatar
hello?
Master Craftsman
 
Join Date: Jun 2007
Location: MEXICO!!!!!
Posts: 812
Default

i here by nominate

ferrari for president of soucreforts
__________________
Quote:
Originally Posted by Scatman View Post
You've completely missed the point of what I said, but I'll let you off because you're a notorious idiot.
Reply With Quote
  #6  
Old 09-24-2008
FuzionMonkey
Guest
 
Posts: n/a
Default

Hardcode 70 blocklimit. HRHR.

Quote:
Originally Posted by Ferrari View Post
I modestly propose that we ban all players who have downloaded SourceForts after the release of version 1.3.2 from playing the new version.
Reply With Quote
  #7  
Old 09-24-2008
BCBLOOD's Avatar
Sick Again
Master Craftsman
 
Join Date: Jul 2006
Location: British Columbia
Posts: 525
Default

I sincerely miss the <1.9.2 days. Blah.

Ferrari ftw.
__________________
Quote:
Originally Posted by Murderface View Post
Damn You Bc Blood!
Quote:
Originally Posted by kaidus View Post
Lol religion.
Reply With Quote
  #8  
Old 09-24-2008
Fluffy's Avatar
<Insert Porn Link Here>
Bunker Builder
 
Join Date: Jun 2007
Posts: 124
Default

while i agree with both. The best solution would be to do what everyone else says to prevent uberforts. Max block limit.

another thing that I will toss in that I might get ranted on is lowering scout's default health to around engineer? He's too damn fast for that much health!!! :/
Reply With Quote
  #9  
Old 09-24-2008
entRo's Avatar
LEVEL UP
Flag Capper
 
Join Date: Mar 2005
Location: Southern California
Posts: 3,937
Send a message via AIM to entRo
Default

How is everyone concluding that high block limits, or uberforts, are killing the game? New players come to the game, and many seem to prefer uberforts to the intense demands of a scrim-server setup. Low block limits arose from a need to have a standard in competitive play where scoring would be possible, not from an inherent need in the gameplay.

Ferrari, you mention the old days in SF 1.4, where you could buy weapons and move the flag and so on. You should also remember that "uberforts" were extremely common, and low block limits were unheard of as most maps just had stack after stack of blocks lying around.

SourceForts has its share of gameplay problems, but I don't think players having the option to do battle with a lot of blocks is one of them. The game can be played different ways, by different players, and I hope that trend continues.
Reply With Quote
  #10  
Old 09-24-2008
Fluffy's Avatar
<Insert Porn Link Here>
Bunker Builder
 
Join Date: Jun 2007
Posts: 124
Default

192 had some of the best servers with block limits around 50 and a ton of great maps so i dont know what you were talking about. the biggest reason that this game started dying is because when 193 came out all the old and good players left and all we had were griefers and so many people who just plain ruin it for the rest of us. there needs to be a better in house way to control these problems than just server admins and votekicks.

you dont know how many times i've seen a server clear out because no one can get rid of a griefer or an asshole. it ruins the game and that's all who play anymore
Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT +1. The time now is 05:05 AM.


Powered by vBulletin® Version 3.8.0
Copyright ©2000 - 2012, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.6.0

Tab