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HavenForts: Construct JetFists - The Chronicles of Wargasm (Episode 2, NeoForts)
  #1  
Old 04-13-2009
kaidus
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Default If it ever happens..

If 195 ever happens, please make picking up ammo in the midfield more viable. I can't remember if you can even do it in the current version, but if you can it's not obvious enough and not rewarding enough, and if you can't then make it possible.

plx
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  #2  
Old 04-13-2009
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There is no midfield ammo unless the mapper puts an ammo crate out.
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  #3  
Old 04-14-2009
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why not just have players drop some ammo when they are killed?
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Old 04-14-2009
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Quote:
Originally Posted by DeathFromAbove View Post
why not just have players drop some ammo when they are killed?
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Old 04-14-2009
She turned me into a newt
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Quote:
Originally Posted by DeathFromAbove View Post
why not just have players drop some ammo when they are killed?
If it happens, this will probably be the way.

Questions:
Should different classes drop different amounts of ammo?
Should the amount of ammo depend on how much the deadee had left?
Should grenades be included?
Should some health pickups be randomly thrown in too?
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  #6  
Old 04-14-2009
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Quote:
Originally Posted by Monty View Post
Should grenades be included?
Do we need more grenades in Nade forts?
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  #7  
Old 04-14-2009
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Quote:
Originally Posted by Monty View Post
If it happens, this will probably be the way.

Questions:
Should different classes drop different amounts of ammo?
Should the amount of ammo depend on how much the deadee had left?
Should grenades be included?
Should some health pickups be randomly thrown in too?
pretty much a no to all of those imo
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  #8  
Old 04-14-2009
The Testhelpoper

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Needs more coder***
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  #9  
Old 04-14-2009
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Jon Jon is offline
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midfield rapists get no reward for holding it at the moment

sucks running out of ammo but blocks would take a heavier beating
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Old 04-14-2009
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That should not be a problem.
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