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HavenForts: Construct JetFists - The Chronicles of Wargasm (Episode 2, NeoForts)
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Old 01-15-2009
computeraddict_ressurect's Avatar
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Default Changes to prop_block

For 1.9.5 and 2.0 prop_block needs to implement more of what is already contained in prop_physics. Prop_physics has freezeability built in to it and prop_block does not use it.

Even if no one else wants to use that functionality when mapping it is redundant code and should be nixed.
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Old 01-15-2009
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Originally Posted by computeraddict_ressurect View Post
For 1.9.5 and 2.0 prop_block needs to implement more of what is already contained in prop_physics. Prop_physics has freezeability built in to it and prop_block does not use it.

Even if no one else wants to use that functionality when mapping it is redundant code and should be nixed.
i made a fgd that has a frozen flag in it for blocks a while back.

sourceforts.fgd
blocks default to unfrozen when using it
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11:29 p.m. - ☢ AZgAg: did the fgd was moved?
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Old 01-15-2009
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i made a fgd that has a frozen flag in it for blocks a while back.

sourceforts.fgd
blocks default to unfrozen when using it
Ah okay, so let's incorporate that into the distribution fgd.
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noooo every time someone quotes me I feel like my soul is being taken away a little
Not in cruelty, \ not in wrath, \ the Reaper came today.\ An angel visited \ this gray path, \ and took the cube away.
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