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HavenForts: Construct JetFists - The Chronicles of Wargasm (Episode 2, NeoForts)
  #1  
Old 12-27-2008
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Default [1.9.5] Engineer rip time

There's been a really annoying problem in .4, and that's that defending engineers will simply hold down attack2 to steal whatever block back that an enemy engineer has just ripped. This is quite annoying and removes the point of ripping.

I think that for .5, the ripping engineers team should be granted a second to take the block, instead of allowing the enemy team to take it right back as soon as it's ripped.

edit:

And while you're at it, ditch the five points you get for ripping a block.
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Last edited by Nrakla; 12-27-2008 at 01:47 AM.
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  #2  
Old 12-27-2008
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Originally Posted by Nrakla View Post
And while you're at it, ditch the five points you get for ripping a block.
this
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  #3  
Old 12-27-2008
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But then kaidus would never get any points
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Old 12-27-2008
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OR!...OR! remove kill count and death count all together and worry about flag touches and caps points.
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Old 12-27-2008
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OR!...OR! remove kill count and death count all together and worry about flag touches and caps points.
Fairly sure this community has already been through this argument, and the general consensus was that players sometimes play because they enjoy seeing their kills/deaths and what they're capable of doing. Flag touches/captures would make it easy to find value in a capper, but would set tao equal to cactus according to flux' signature.
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  #6  
Old 12-27-2008
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Originally Posted by Nrakla View Post
Fairly sure this community has already been through this argument, and the general consensus was that players sometimes play because they enjoy seeing their kills/deaths and what they're capable of doing. Flag touches/captures would make it easy to find value in a capper, but would set tao equal to cactus according to flux' signature.
just reshuffle the scoreboard

| NAME | | CAPS | | TOUCHES | | BLOCKS | | KILLS | | DEATHS |
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  #7  
Old 12-27-2008
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OR!...OR! remove kill count and death count all together and worry about flag touches and caps points.
OR NOT!.
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  #8  
Old 12-27-2008
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The state that it has now actually induces some clever tactics to be formed, just no-one can be bothered or has the ablility to set up a situation where this could happen .

(eg 2nd engi spam where #1 is ripping etc)

Should try it.
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Old 12-27-2008
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The state that it has now actually induces some clever tactics to be formed, just no-one can be bothered or has the ablility to set up a situation where this could happen .

(eg 2nd engi spam where #1 is ripping etc)

Should try it.
It requires too much communication for a public game though.
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  #10  
Old 12-27-2008
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Originally Posted by Nrakla View Post
It requires too much communication for a public game though.
Since when do people do that in pubs and why does it matter?
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