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HavenForts: Construct JetFists - The Chronicles of Wargasm (Episode 2, NeoForts)
  #1  
Old 09-17-2008
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Default overloaded prebuilts?

Alright well I was playing sf_overloaded the other day and when the map finally loaded I was expecting some shittier version of sf_overload, but honestly the map was amazing. I would much rather play it than overload/astrodome/skywalk. It's got a much more interesting midfield and there are multiple capping options in the map, not to mention the build is slightly different than that of sf_overload due to the changes in the map.

Now I know that there is no way in hell that anyone would scrim or pug on this map since they really never wanna build, let alone have to think of what to build before they build it, so if someone could make prebuilts for overloaded, so we could actually pug/scrim on it, that would be lovely. Anyone up for the task?
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  #2  
Old 09-17-2008
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Not really much point in making a prebuilt that you're not sure will work out. If you create it, then something sucks dick. Each time you play the map you're going to need to unfreeze it and mess around with it etc. Plus when you're in comparison to Hammer vs Ingame building, it's going to be three times harder to make sure you haven't got a hole etc. (Since pieces will be like 63 units apart, or 31 units high.)

Prebuilts are generally made when the perfect base layout is well known, and everyone always uses it.
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  #3  
Old 09-18-2008
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Quote:
Originally Posted by Black™ View Post
Not really much point in making a prebuilt that you're not sure will work out. If you create it, then something sucks dick. Each time you play the map you're going to need to unfreeze it and mess around with it etc. Plus when you're in comparison to Hammer vs Ingame building, it's going to be three times harder to make sure you haven't got a hole etc. (Since pieces will be like 63 units apart, or 31 units high.)

Prebuilts are generally made when the perfect base layout is well known, and everyone always uses it.
There were overload prebuilts before. The same basic base could be used on overloaded. Although the Overload prebuilts needed to be fixed, fixing 8 pieces was a lot easier than doing the whole damn thing.
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  #4  
Old 09-18-2008
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Overloaded has changed in more ways than just the side lengths. For example you can scroll rocket jump the front steps, right in front of the walkway bit that's above the flag. Which is what I'm saying, there's no point in making a prebuilt yet because it's going to get changed around a lot before it actually becomes a proper prebuilt, where you don't have to do anything. Overloaded needs to be played more first.
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  #5  
Old 09-18-2008
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Quote:
Originally Posted by Black™ View Post
Overloaded has changed in more ways than just the side lengths. For example you can scroll rocket jump the front steps, right in front of the walkway bit that's above the flag. Which is what I'm saying, there's no point in making a prebuilt yet because it's going to get changed around a lot before it actually becomes a proper prebuilt, where you don't have to do anything. Overloaded needs to be played more first.
Point taken. Let's pug Overloaded and figure it out.

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