Quote:
Originally Posted by Chicken_Combo
yah the problem with fps is due to so many lights and no way to render vis at full...
it crashes... and dont say its my system cause i went to my friends house to try it (quad 3.0ghz 8gb ram) and it STILL crashed.....
so the vis calculations are just retarded... and set to fast... :/
its cause of all the glass in the level...
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Optimize,
Also BELOW the map where the pillars extend way down, that could help, a few other things, lights = Vrad not VVis, a few hints, a few details, Helps a lot