[NATO]Hunter

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[NATO]Hunter's Levels
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    Points: 2,880
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    Account Age: 6 years
EventScripts ownz!

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2,880 Ranked 1053rd

Points Log

Points Reason Date
+5 Welcome back [NATO]Hunter! (Returned after 24 hours @ AAL5) 2 days ago
+5 Welcome back [NATO]Hunter! (Returned after 24 hours @ AAL5) 4 days ago

Core Stats

MemberID
153686
Join Date
December 22, 2006 05:14:50 PM
Account Age
6 years

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  • S0Me KiTTeN's Levels
    • P2: Drudge
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    Its been so long since we've talked but...

    I have actualy been working on this Lately

    And, I should have a couple of maps converted soon.

    So, can you still make me a leader/admin of the studio; so that I can change and add stuff?

    Also: count on me actually finishing the maps(my computer science grade depends on it =) )

    Edit: Proof my converter works: Link

    User Title
    I are back packing ramen.
  • JPC's Levels
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    Yo Nato, you mind fixing the preview screenshots of Riot Act? Thanks in advance.

    "War were declared."
  • S0Me KiTTeN's Levels
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    Ok the direct .zip file from SplashDamage was uploaded. Oddly it appears to be under the porting-textures project. Anyways it includes .MAP files, for ET: Quake Wars, and .PCX files for which I don't know. I hope it is all useful.

    Source

    Download

    User Title
    I are back packing ramen.
  • S0Me KiTTeN's Levels
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    Hey! I found all the W:ET stock maps from Splash Damage. They are in a .Map format, which is very similar to Valve's. I uploaded the map for FuelDump. Just ask if you want any other ones k?

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    I are back packing ramen.
  • Xaoc's Levels
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    Thanks

    User Title
    The orange of the banana.
  • Xaoc's Levels
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    Hey, could you remove me as a super for the Guildwars section please?

    User Title
    The orange of the banana.
  • Culda's Levels
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    How did you go about creating your Buddy Chain module. I'm doing a similar operation, where you search through the owners friends and determine how many friends the owner and the user have in common.

    Any help is appreciated.

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    Akimbo !
  • Matt's Levels
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    Matt

    Awesome, I'll probably do that with the CTF module.

  • Matt's Levels
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    Matt

    Lol, I gave up after not being able to get the method in the api section working. I may use your method for some of my modules at some stage.

    If you used a button instead of a link, would you be able to have it so that the page doesn't move at all?

  • Matt's Levels
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    Matt

    Good work on getting an ajax method working. It works really well. If you changed "#" to "#shbox206mdl" or "#UM_206", it would jump back to the module when clicked (Currently, if the module is near the bottom, you have to scroll to the bottom again after you click it).