Quote:
Originally Posted by Sauce
not sure i like the displacement catwalks...
Might have to give it a run first.
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I'm not sure what you are implying, but the whole blocks-falling-though-displacement is fixed.
Quote:
Originally Posted by computeraddict
Do you use using a trigger_push or a trigger_gravity? Not that anyone uses gravities other than 600 on their servers, but if you used a trigger_gravity with a value of, say, .01 for the span of the levitation column. This would essentially negate gravity on any server settings. If you do use them, make sure you put trigger_gravitiy's of value 1 around it and on spawn points (in case someone dies in low grav).
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I used trigger_push, because players also have to be able to get back up, not just have a cushioned fall. Whereever you see a rounded hole in the catwalks, thats where you'll find a trigger_push. Everthing else is normal gravity.
For future versions:
Here's my question (vote on it)
Should I make the water rise and lower randomly? Have the floor be covered in a foot of water, then rise to about the player's height, then lower again?