HavenForts: Construct JetFists - The Chronicles of Wargasm (Episode 2, NeoForts)
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02-13-2007
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Veteran Fort God
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Recording stuff.
So someone said 'Hey khuskan, record some new footstep sounds'. So I did. Little did I know that it would turn into the most epic recording session ever.
First I had to scout possible locations. What I needed was a generic concrety footstep noise (think current combine footsteps) that would sound very military and nice. First idea was to go outside but the windy weather and me generally living in England put a bit of a damper on that idea. Fortunatly, my kitchen was having a bit of a makeover, and had lovely exposed uneven concrete floors.
Pardon the really shitty camera quality - I dropped it a few times onto various hard surfaces and its never focused properly ever since
Thus I begun the task of moving all my gear from up upstairs studio (read: Bedroom) downstairs. A list of everything that I moved about :
- 1 shure SM58 microphone
- 1 Behringer Xenyx 1222 fx mixing desk
- 1 15ft XLR to XLR cable
- 1 Samsung Q1 mobile PC + power supply
- 1 M-Audio audiophile external USB soundcard + power supply
- 1 dual phono - phono lead
- 1 extension lead
- The dogeiest 2 way power splitter EVAR.
Groovy. Now I set the Mic up for recording. For those in the know, the SM58 isn't exactly made for this kind of task, but I feel the bass responce it has really added a little more depth into the sounds I recorded. Also it's very sensitive.
The mic is sat on a little cork mat as to stop it picking up vibrations right off the floor. I was using the stand before, but it was too high up and was picking up my nuts knocking together louder than the footsteps.
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02-13-2007
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ADMINISTRATOR!
Veteran Fort God
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And thus the task of recording began. I did a few test runs, set a few settings on the desk to give it a 'bigger' feel and then noticed something. The lovely levi jeans I was wearing were rubbing together against the boots causing horribly rubby noises. No problem, Khuskan has an awnser!
The things I'll do for SF eh? Now comfortably set up in my sexy swimwear, I recorded about 30 or so different sounds in different methods, and, to my great happyness, gave me this lovely recording:
The bag you saw in the swimshort picture is full of random crap. Theres a couple of deoderant cans, a mic case, various heavy stuff and a few cardboard boxes. I stuck the mic back on the stand and shook the bag around to get a nice 'Hey I'm a soldier carrying loads of equipment and armour' sound.
When I get onto post-processing, I'll overlay the two together to generate very nice soldiery movement sounds.
Last edited by Khuskan; 02-13-2007 at 12:02 PM.
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02-13-2007
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Concept Artist
Experienced Builder
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Join Date: Nov 2006
Location: St. Paul, MN, USA
Posts: 370
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Quote:
Originally Posted by Khuskan
The things I'll do for SF eh?
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I ROFLMAO so hard when I saw and read that!
Khuskan; oh the sacrafices!
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nobody
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02-14-2007
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#1 entRo fan
Master Craftsman
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Join Date: Nov 2006
Location: ZenDeath Online Party
Posts: 682
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Quote:
Originally Posted by Khuskan
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Epic win.
Is it merely coincidence that seemingly every dev is releasing one of these diaries all of a sudden? Will Louti and KG follow suit? Will Khuskan actually continue updating this one after the first day? INQUIRING MINDS NEED TO KNOW.
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This comment is entirely the opinion of Mudkip and doesn't reflect a final development decision one way or another. The topic is currently being discussed, and testing will take place in order to decide on the ideal course of action, based on decisions made during that discussion.
Last edited by Mudkip; 02-14-2007 at 05:20 AM.
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02-14-2007
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Grandly Delusional
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Join Date: Dec 2006
Location: Plymouth, UK
Posts: 5,233
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Quote:
Originally Posted by Mudkip
Will Louti and KG follow suit?
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I'm assuming that was a joke?  Imagine Louti trying to teach the SourceForts lot how code C++ and use the SDK in less than 10 posts.
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God.
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02-13-2007
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ADMINISTRATOR!
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So I had a little time left at the end. I went on the hunt for shell like objects to record some empty case sounds for the weapons.
I came across an old fired rifle shell, and some sort of huge brass mofo that sounds very nice when dropped. I'm still not entirely sure what it is.
I put the mic back on the mat and recorded my final set of sounds. Standing carefully behind the mic (it's a cardoid, you see, it's only sensitive in a cone that extends directly out of its top), I dropped the shells what seemed like eight billion times.
Guess which recording it was where I accidently dropped the shell on the mic!
Now I think it's time for a nice little lunchbreak, and I'll be back shortly mixing the sounds together and cutting them out, then I'll hand over to a coder who will stick them in the game, and hopefully we'll get you a recording or maybe even a video showing them in action!
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02-13-2007
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Flag Capper
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Join Date: Apr 2005
Location: #2
Posts: 2,946
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Needs downloadz.
No one here can tell what a sound sounds like from waveform image...
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I JUMPED THIS FAR
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02-13-2007
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ADMINISTRATOR!
Veteran Fort God
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Join Date: Aug 2005
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A few clips from the shells and footsteps. I'll upload to a better host once cup fixes unknown files.
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02-13-2007
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Fort Warrior
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Join Date: Jun 2005
Location: Illinois, USA
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Brilliant
Oh the sacrifices we make for SF - reduced to swimsuits in the name of clean waveforms. Truly a heroic tale!
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It's 'Fik-Shus'
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02-13-2007
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Grandly Delusional
Veteran Fort God
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Join Date: Dec 2006
Location: Plymouth, UK
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Nice little show Khusk! Will be interesting to see what it comes out like, this was the dev diary I was really waiting for.
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God.
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