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HavenForts: Construct JetFists - The Chronicles of Wargasm (Episode 2, NeoForts)
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Old 06-23-2007
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Default Here look, a reason NOT to carve...

Here is a carved "pipe" vs a pipe made used the vertex thinga ma doodle. Perhaps if people see why we say no to carve they will understand...

Which do you think is better?

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Old 06-23-2007
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Turbostickied.
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Old 06-23-2007
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thanks 011003, for doing what all of us just couldn't be fucked to do :P
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Old 06-25-2007
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I don't get it.
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Old 06-25-2007
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I don't get it.
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Old 06-25-2007
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which one is the the carved one?
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Old 06-26-2007
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The ugly motherfucker.
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  #8  
Old 06-26-2007
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Hollow pipes can be made with the arch tool. After the dialog box for final arch properties comes up, click the 'circle' button. It will duplicate the left hand picture, and avoid the performance problems that the right hand, carved object would produce.
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Old 06-26-2007
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Quote:
Originally Posted by computeraddict View Post
Hollow pipes can be made with the arch tool. After the dialog box for final arch properties comes up, click the 'circle' button. It will duplicate the left hand picture, and avoid the performance problems that the right hand, carved object would produce.
Urgh.

I still don't advise using anything but block tool. The arc tool is all well and good, but it produces brushes with vertecies that lie off the grid, and hammer tends to have problems saving files in such situations - you'll open the file again to find it all distorted.
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Old 07-02-2007
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Urgh.

I still don't advise using anything but block tool. The arc tool is all well and good, but it produces brushes with vertecies that lie off the grid, and hammer tends to have problems saving files in such situations - you'll open the file again to find it all distorted.
Clearly this is all an issue of hammer sucking mangina.
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