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HavenForts: Construct JetFists - The Chronicles of Wargasm (Episode 2, NeoForts)
  #1  
Old 02-12-2007
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195.242.239.50:27025
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Default Master server changes

Just for the info.


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Originally Posted by HL fallout. Yus I stole it. Don't sue me : (

To any server admins running either Half-Life 1 based game servers or Half-Life 2 based game servers, you may want to take notice of a few upcoming changes in store for querying the master servers. This comes courtesy of Alfred Reynolds via the HLDS mailing list.


Quote:
We are doing some network re-arrangements and the external master servers for Half-Life 1 and Half-Life 2 games are moving to a new location.
You should now use:
Half-Life 1 games (CS 1.6, HLDM, DoD, etc):
hl1master.steampowered.com:27010

Half-Life 2 games (CS:S, DoD:S, HL2DM, etc) and 3rd party games (The Ship, Dark Messiah):
hl2master.steampowered.com:27011

We expect to move the location of the master servers on a more regular basis going forward so it is important that you update any software requesting details from these servers to uses these DNS entries to track the correct endpoints to use (and have them check that the entry has not changed on a daily basis).

The existing server on 207.173.177.11 will cease answering requests at the end of this month.
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  #2  
Old 02-12-2007
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You should not need to change anything. This was posted to the hl-apps list, and was not posted to the server admins one. It just seems that every news site insists on posting this :/

This change (probably) only effects things like ASE or other tools that get a server list.
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  #3  
Old 02-14-2007
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HLDS... Ain't that Half Life Dedicated Server, the program/daemon used to run sf servers? And doesn't HLDS report to the master server so it can be listed when clients click the "Internet" tab in thier Join Game dialog?

Is it going to be automatically updated?
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