[sfstats] v0.5BETA
UPDATE: I just verified a clean install of the latest version of sourcemm, and sourcemod, work just fine with source dedicated server.
UPDATE: Administrators, please put your bug reports in this forum topic.
UPDATE: Installation instructions updated
sfstats is (the only?) stat tracking system that can tell you about your session, or cross session:
Flag:
touchers, cappers, droppers, returners
Death: killers,
instakillers, diers, suiciders
Block: freezers,
unfreezers, freezersb, unfreezersb
Hit:
marksmen, damagetakers(got hit by something, may or may not have died),
Death by Weapon: bluntmen, crowbarmen, pistolmen, smg1men, stunstickmen, ar2men, nademen, shotgunmen, rocketmen, slammers, snipermen
Misc.: teamchangers(ticks on team change), playdurations(time in seconds played), played(num games completed), pings(avg. all-time ping)
type !!help in game chat for the commands that use these stats!
DOWNLOAD:
http://07261982.net/sfstats_0_5BETA.7z
Installation steps
1.
http://www.srcds.com/db/engine.php?s...62093&archive=
2.
http://sourcefortsmod.com
3.
http://sourcemm.net/
4.
http://sourmod.net/
5. arrange the files as:
sourcemod/plugins/sfstats.smx (this is the plugin)
sourcemod/extensions/sfdbi.ext.dll (this is the sqlite extension the plugin needs)
(wherever hl2.exe or srcds.exe is)/sfs.sqlite (this is the database pre-constructed that the plugin needs)
sourceforts/cfg/sfstats.cfg
6. restart your server, or load the plugins manully using meta, and sm.
7. in your server console, type "sm plugins list" and verify that sfstats.smx is loaded
extension, and plugin, coded by rjm, brought to you by |inf| and the good people of sourcemod(
http://sourcemod.net)
thanks to those who maintained interest to get this first beta out
features that may be implemented in the future!:
- teams - make stat teams(for clans) that can "fight" against other stat teams
- more stats - ratios/meta-stats, who knows..
ADMINISTRATORS NOTE:
restart your server after installing, or start a new map for best results (I can't detect wether it's build phase or combat phase unless the map is started with the plugin enabled)
rjm