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HavenForts: Construct JetFists - The Chronicles of Wargasm (Episode 2, NeoForts)
  #1  
Old 08-07-2005
OverDose's Avatar
Experienced Builder
 
Join Date: Jun 2005
Location: UK
Posts: 268
Default The new blocks!

Heres another little visual update to keep all of you ravenous forumites from tearing me limb from limb

The New Blocks:






mmmmmm... normalmaps.

I have to say that I agree that the metal looks too "clean" or washed out. One of the reasons is to save on texture memory it isnt that large a vtf. Another is that these are meant to be fresh from SF headquarters general issue fort building materials. The one that makes most of the difference is that they are low poly since there are so many on screan at once. With low poly counts the vertex lighting tends to give it a monotone finish.

Still rather snappy though imho.

Enjoy!

OD
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  #2  
Old 08-07-2005
OverDose's Avatar
Experienced Builder
 
Join Date: Jun 2005
Location: UK
Posts: 268
Default The new blocks!

Heres another little visual update to keep all of you ravenous forumites from tearing me limb from limb

The New Blocks:






mmmmmm... normalmaps.

I have to say that I agree that the metal looks too "clean" or washed out. One of the reasons is to save on texture memory it isnt that large a vtf. Another is that these are meant to be fresh from SF headquarters general issue fort building materials. The one that makes most of the difference is that they are low poly since there are so many on screan at once. With low poly counts the vertex lighting tends to give it a monotone finish.

Still rather snappy though imho.

Enjoy!

OD
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