Banner

Repeat

End

Forums

HavenForts: Construct JetFists - The Chronicles of Wargasm (Episode 2, NeoForts)
  #1  
Old 04-27-2007
FictiousWill's Avatar
Fort Warrior
 
Join Date: Jun 2005
Location: Illinois, USA
Posts: 1,107
Send a message via AIM to FictiousWill
Default 3d Artist Needed


Aspiring modelers, the SourceForts team is looking for you. We are in need of an additional modeler to help complete character, weapon, and prop models for our upcoming v2.0.0. Much preliminary concept work has already been completed so all we would require from you is the ability to transfer concept sketches to in-engine geometry. In order to be considered, you must provide us with examples of past work, preferably in the form of an online portfolio. A more in-depth outline of our requirements follows:
  • Intimate knowledge of the 3d suite of your choice. (Maya, 3ds Max, XSI, etc.)
  • Ability to rapidly prototype and revise concepts in 3d geometry.
  • An understanding of UVW coordinate space translation in order to unwrap models for material mapping.
  • An understanding of IK/FK and blended animation systems, bone weights and rigs for weapon and character animations.
  • Knowledge of Half-Life 2 in relation to your modeling package. (Complete source file to SMD to MDL compilation)

Applications will stand out if they include:
  • Previous experience with Half-Life 2 and its .smd(phy/ref/anim) and compilation to .mdl format.
  • Experience with Photoshop and texture painting.
  • Full character animation experience.

Please direct all applications and application materials to info@sourcefortsmod.com

Your applications will NOT be considered if they do not link to example work. If you have no example work but would still like to apply, you are welcome to try your hand at modeling one of our concept characters, for example our rocketeer concept.

Last edited by FictiousWill; 04-29-2007 at 12:04 AM.
Reply With Quote
  #2  
Old 04-27-2007
porc-épic's Avatar
Not French.
Fort Warrior
 
Join Date: Mar 2007
Location: England
Posts: 1,344
Default

If you post a thread on fpsbanana you'll get more aplicants.
__________________
Hello
Reply With Quote
  #3  
Old 04-27-2007
Sauce's Avatar
SourceForts Design Team
Flag Capper
 
Join Date: Jan 2006
Location: ๏̯๏͡)
Posts: 3,635
Send a message via MSN to Sauce
Default

The arms on the model still aren't fixed...
__________________

sf_skiff
Reply With Quote
  #4  
Old 04-27-2007
SwiftSpear's Avatar
Flag Capper
 
Join Date: Apr 2005
Location: #2
Posts: 2,946
Default

Quote:
Originally Posted by Sauce View Post
The arms on the model still aren't fixed...
They aren't fixed yet... From talking with fic I got the impression he was sick of working with that model for the time being, so he was going to do other stuff for a while. They don't "rig properly" or something anyways, so they will be fixed eventually.
__________________
I JUMPED THIS FAR

|--------------------------------------------------------------------------------------------------|
Reply With Quote
  #5  
Old 04-27-2007
Most Loved SF Personality
Flag Capper
 
Join Date: Mar 2006
Location: Texas
Posts: 2,071
Default

Yeah!!! Not to be rude to the dev team or to fic will, I like most of your work fic will, but you'll have needed more modelers for awhile now. No need to take on everything yourself will.
__________________
Flare is a Faggot
Reply With Quote
  #6  
Old 04-27-2007
Mintycreature's Avatar
Physics Are For Pro's
Experienced Builder
 
Join Date: Jan 2007
Location: England
Posts: 392
Default

I wish i could model that good..

Good luck to all applicants that apply :p
__________________
Quote:
Originally Posted by #DigiS IRC
[17:41] <@Billeh> Minteh is just awesome and his misfortune makes me happy

here is a gold star for being nice love noca xx
Reply With Quote
  #7  
Old 04-27-2007
New Recruit
 
Join Date: Apr 2007
Posts: 3
Default

where did that model come from? Haven't seen screen shots or anything of it yet.

It's fuckin' awesome, whatever class that guy is..will probably be the class I play most in SF2.0, please don't change him. the model owns the concept art as well

how about an ingame shot? with color ... and lighting
Reply With Quote
  #8  
Old 04-28-2007
GCool's Avatar
7/20 current concepts
Fort Warrior
 
Join Date: Aug 2006
Location: Up North =D
Posts: 1,694
Default

Quote:
Originally Posted by james4 View Post
where did that model come from? Haven't seen screen shots or anything of it yet.

It's fuckin' awesome, whatever class that guy is..will probably be the class I play most in SF2.0, please don't change him. the model owns the concept art as well

how about an ingame shot? with color ... and lighting
'Gratz; you're officially blind.

http://www.sourcefortsmod.com/boards...ead.php?t=6012
__________________

All's fair in love and sourceforts.
Quote:
Originally Posted by zerocool View Post
Music? I think something is wrong with my soundcard.
Everytime I start that youtube video I hear a lot of loud noise and yelling.
Quote:
Originally Posted by Sauce
how the hell do you think that is sig-worthy? :S
Reply With Quote
  #9  
Old 04-28-2007
SwiTcH's Avatar
is killing your mans
Flag Capper
 
Join Date: Sep 2006
Location: Your mom
Posts: 2,100
Send a message via AIM to SwiTcH Send a message via MSN to SwiTcH
Default

Quote:
Originally Posted by james4 View Post
where did that model come from? Haven't seen screen shots or anything of it yet.

It's fuckin' awesome, whatever class that guy is..will probably be the class I play most in SF2.0, please don't change him. the model owns the concept art as well

how about an ingame shot? with color ... and lighting
Everyone laught at the n00b. LAWLZORDS
__________________
:O
Reply With Quote
  #10  
Old 04-28-2007
Concrete LOLOLOLOLOL
Experienced Builder
 
Join Date: Nov 2006
Location: ConcreteConcreteConcreteConcreteConcreteConcreteConcreteConcreteConcreteConcreteConcreteConcreteConc
Posts: 410
Default

for compiling btw, i use a tool called cannonfodder's studiocompiler which seems to work well and avoids writing a QC file and using CMD
__________________
<[Concrete]Billeh> I Con-crete-cur!
Concrete. T5D (T5D)
Saucer (HL2Mod)
MODDB ModCenter (profiles For Mod)
Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT +1. The time now is 04:57 AM.


Powered by vBulletin® Version 3.8.0
Copyright ©2000 - 2012, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.6.0

Tab