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HavenForts: Construct JetFists - The Chronicles of Wargasm (Episode 2, NeoForts)

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View Poll Results: What Do You Think Of The Base?
Woah man, that's wicked! Uberfort! 4 4.65%
Yeah, it's ok, I guess. 17 19.77%
It's actually quite bad....A bit rubbish....... 26 30.23%
OMFG DIZ SH*T SUCKZ! 39 45.35%
Voters: 86. You may not vote on this poll

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  #1  
Old 10-08-2006
Uberforter In Training
Fort Builder
 
Join Date: Aug 2006
Location: London
Posts: 33
Thumbs up Fisrst Fully Finished Fort!

Hey everyone, this is my first fully finished fort. Now, before you go on, thinking that this base is going to be crap, it ain't. I'm not a newbie, it's just I've never had time to make the base.

This base includes:

*Basic Defences
*A Crawl Tunnel
*A Straight, Double-Layer Wall, with Two Bunkers
*Spawn Tunnel Defences
*Walls Blocking Off Access To Flag
*Secret Flag Entrance Beside Spawn Tunnel

Screenshots below:


Basic Defences




Wall Inside & Outside




Flag Defence Left & Right


I know it's a bit messy, so sorry about that.

So, leave your comments here on ym first full base.

P.S More Pics in next post!
  #2  
Old 10-08-2006
Uberforter In Training
Fort Builder
 
Join Date: Aug 2006
Location: London
Posts: 33
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Spawn Defence Inside & Outside




Flag Entrance



Birdseye View Of Whole Base
  #3  
Old 10-08-2006
UberForter
Crawler
 
Join Date: Oct 2006
Location: United Kingdom
Posts: 18
Send a message via MSN to MenthoL
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Nicely laid out base mate, looks quite secure.
  #4  
Old 08-26-2008
Tobel^'s Avatar
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Fort Warrior
 
Join Date: Jul 2007
Location: Germany
Posts: 1,850
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Quote:
Originally Posted by MenthoL View Post
Nicely laid out base mate, looks quite secure.
i had to lol irl
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  #5  
Old 10-08-2006
Uberforter In Training
Fort Builder
 
Join Date: Aug 2006
Location: London
Posts: 33
Default

Thanks for the comment on it.

Oh, I forgot to mention, it took me exactly 61 minutes because of how slow I am at building.

I'm not rubbish at building, I'm just slow. :p
  #6  
Old 10-08-2006
UberForter
Crawler
 
Join Date: Oct 2006
Location: United Kingdom
Posts: 18
Send a message via MSN to MenthoL
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haha - perfection takes time! :P
  #7  
Old 10-08-2006
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Stopped wasting my life.
Flag Capper
 
Join Date: Jul 2005
Location: Holland, Leiden
Posts: 2,219
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Every side is totally jump-able. I dont recommend using this against players that have good jumping skills. Next time make sure you block the sides even more than you think is needed, because if you cant jump around it it doesnt means that others cant. Always keep this in mind.

Furthermore, the fort looks straight and lovely.
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  #8  
Old 07-16-2007
Trainee
 
Join Date: Jul 2007
Posts: 5
Default

Quote:
Originally Posted by TommieV View Post
Every side is totally jump-able. I dont recommend using this against players that have good jumping skills. Next time make sure you block the sides even more than you think is needed, because if you cant jump around it it doesnt means that others cant. Always keep this in mind.

Furthermore, the fort looks straight and lovely.
Not to be mean or anything, but there are some things..

- Crawl tunnel = fail
- on glass = fail

Why?

Glass = ramp over w/ another piece
Crawl tunnel = sprintcrawlable, if you cba. You can just jump the sides.
Also, might want to build your flag d a little farther back. And make the side pieces hang ovarr.

I know half this crap has been said before, meh.
  #9  
Old 10-08-2006
Uberforter In Training
Fort Builder
 
Join Date: Aug 2006
Location: London
Posts: 33
Default

Thanks for that, Tommie.

How about I use a vertical Cuboid instead?
  #10  
Old 10-08-2006
UberForter
Crawler
 
Join Date: Oct 2006
Location: United Kingdom
Posts: 18
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Lining up the 2d 1x5 ramps so they stand vertically against the walls is a good choice, it makes the walls pretty damn high.
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