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HavenForts: Construct JetFists - The Chronicles of Wargasm (Episode 2, NeoForts)
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Old 07-26-2008
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Default decals + displacements

so as a joke i made this mushroom


its made out of displacements with white circle overlays. (and i made every single texture there)

the thing which i have noticed though is each displacement face can have a certain amount of overlays. if you shoot the mushroom enough the white spots disappear which is ever so annoying.

so thought id just put this bug out there and see if you guys can fix it for 2.0 .
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  #2  
Old 07-26-2008
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Pretty sure that would be Valve Source Engine side...

Unless there's something in the coding like:

{{{{{{{{{{{{{ALLOWAMOUNTOFDECALZONADISPLACEMENTZ}} }}}}}=5.
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Old 07-26-2008
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you can set a max of deacals by a client-var.. but i don't know it's name
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Old 07-26-2008
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Use overlays instead of displacements.
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  #5  
Old 07-26-2008
arenaceous's Avatar
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Quote:
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Use overlays instead of displacements.
i take that as decals
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  #6  
Old 07-26-2008
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overlays are for fags.
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