CTD if I skip the opening cutscene
This is really wierd. So I downloaded and installed three new weapon skins. One of them didn't work right, but I didn't have a problem with it. So I played a couple matches with them, no problems, but during the buildphase on sf_cargo the game froze (audio repeating), but went back to normal after a few seconds. Well, the audio went back to normal, but the video was still entirely frozen. I quit (using the console, as it still worked, I just couldn't see it). Now, if I skip the opening cutscene, the game CTD's a second or two into the "loading..." for the splash screen. The one time I didn't skip it, it worked, and I was trying to join the same server that problem happened on, when during the loading, I got a "Internal driver error in Direct3DDevice9:: present()" error.
I get these errors all the time in other mods (Insurgency, Synergy, hell, I can't play Insurgency for 5 seconds before I get one).
I have done all the steps to fix that problem for this mod, and it worked fine, until now.
Can anyone help?
EDIT: I just tried not skipping the opening scene and still had the problem. Also of note, during the opening scene, right before the guy shoots the block, the screen flashes white for a split second.
And I just checked the gameinfo.txt file, and with the mounting I got this:
SteamAppId 215// This will mount all the GCFs we need (240=CS:S, 220=HL2).
ToolsAppId 211 // Tools will load this (ie: source SDK caches) to get things like materials\debug, materials\editor, etc.
__________________
In-game Name: Bass Ackwards
Quote:
Originally Posted by SomeRandomUser
learn to use better grammer "new fag" gtfo. Congratz you post a billion times on the forums want a fucking cookie?
|
L2GRAMMAR OR GTFO
Last edited by Supersonic Shadow; 01-18-2008 at 04:33 AM.
|