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HavenForts: Construct JetFists - The Chronicles of Wargasm (Episode 2, NeoForts)
  #1  
Old 03-16-2005
Knifa
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Default SF v1.4 Upcoming

I'll repost the task list.
  • [x] Add a weapon to dismantle fort peices (like a super sonic gun that requires charging) make the player freeze while using turn down db on it
  • Make money seperate from frags
  • When team scores a flag, everyone on the team gets money
  • Get D3fault to edit the object so the edges don't stick out as much
  • Make ammo boxes movable
  • [x] Get objects without any health to have a health, if they die, they unfreeze and their health goes back up
  • [x] fix flags auto-returning while held
  • [x] fix impulse commands working with sv_cheats 0
  • [x] add ability to make it so that there is a "first" build mode, and then it gets longer and longer.. mabye alternate?
  • [x] rename mp_fighttime to mp_fight_time
  • [x] can't freeze/unfreeze flags anymore
  • fix gravgun making things stay invisable/noclipped on switch
  • map: add vphysics clips to build material room for flag
  • [x] make game name SourceForts v1.4 so you don't see old servers
  • [x] made muzzle flashes light up teh world too (ooo shiny)
  • [x] attempted to fix bouncing physics
  • attempt turrets
  • [x] add timelimit for teh unfreezing
  • [x] add ongrab/onreturn/onscore outputs to the flag (onscore is called when the OWNER TEAM OF THE FLAG scores)
  • [x] make gravity gun, freeze gun and repair buyable in a pack for fight mode, only a limited amount of people can have this pack at the same time. The
  • freezer gun will only work in your own fort site.
  • [x] fix freezer gun so it doesn't freeze dead objects
  • [x] make (fix the) a repair gun
  • [x] fix breaking for func_physbrush and flag ( check attach object for physcannon, something to do with the health )
  • [x] allow self-freezing during fight
  • [x] fix crashing if set flags to freeze during build or move during fight
Ones marked with [x] are finished.
  #2  
Old 03-16-2005
Space-Bar
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I can't wait. The killable onjects thing seems extremely intersting.
  #3  
Old 03-16-2005
Sourceforts Monkey :D
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this is going to be COOO-OOL
  #4  
Old 03-16-2005
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We may also be seeing updated versions of Skywalk and Bridged (I think those are the ones) and a new map, sf_woodbridge, if I manage to finish it in time.

Which seems unlikely, since I just got annoyed at it and I'm thinking about restarting.
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  #5  
Old 03-16-2005
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Yeah, and an updated abandon + maybe a new map :wink: but thats hush-hush
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  #6  
Old 03-16-2005
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mmm, I <3 abandon. TAKE OUT THE CROSS-BARS ON THE CEILING PLEASE!!!!
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  #7  
Old 03-16-2005
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Why?
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  #8  
Old 03-16-2005
fearian
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becasue some people are obsessed with building 'sky forts' *sigh


I REALLY think you need to update the maps. sf_briged should die. a horrible death.

and sf_skybridge needs a wall... the player noobity is just unbelivable.

finaly, I strongly think that sf_feildtrip should replace testmap. its the same idea, just much, much better executed.

thats all from me

*btw, wow, alot of [x]'s! nice one!
  #9  
Old 03-16-2005
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Looks good! Lots of new ideas, I like the way you listen to the suggestions of the fans!
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  #10  
Old 03-16-2005
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skywalk will have a invisible seperator in the new version, and also a few cosmetic improvments... hopefully it will be the last version.

I still want to know why I should get rid of the beams in abandon... do you want me to loose them and make the whole roof sloped glass like the centre is now?
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