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HavenForts: Construct JetFists - The Chronicles of Wargasm (Episode 2, NeoForts)
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Old 12-19-2008
entRo's Avatar
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Default SF in TF2

I was pubbing TF2 on a joe.to server, and if you played awhile ago, you might remember the joe.to SF servers. Anyway, the map changed and suddenly I'm on sf_basin as a Demoman, blowing up the enemy front wall with sticky bombs! Combining SourceForts and TF2 gave me a huge game-boner.


I grabbed these screens from the joe.to forums:





It was actually really fun. It's funny to see a Scout using a crawl-tunnel to cap, like some weird game-universe-overlap. I'd like to see how other SF maps play within TF2, or how TF2 classes function in SF...
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Old 12-19-2008
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Did you brag about being on the dev team?
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Old 12-19-2008
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I would pwn everyone as heavy. Period.
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Old 12-19-2008
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Oh wow, that's awesome.
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Old 12-19-2008
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Oh wow, that's awesome.
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Old 12-19-2008
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Oh wow, that's awesome.
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Old 12-20-2008
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Oh wow, that's awesome.
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  #8  
Old 12-19-2008
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Why sf_basin? Needs more skywalk
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Old 12-19-2008
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Someone made a different sf map a while back. Although whoever made the basin one, needs to learn how to setup blocks. Look at the neutral blocks in the middle, YOU CAN WALK RIGHT AROUND.
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Why sf_basin? Needs more skywalk
;_;.
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Shut the fuck up Sauce. He could do the dev work on an electric griddle for all I care as long as someone is working on 2.haven.
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Old 12-19-2008
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Quote:
Originally Posted by Meow_Mix View Post
Someone made a different sf map a while back. Although whoever made the basin one, needs to learn how to setup blocks. Look at the neutral blocks in the middle, YOU CAN WALK RIGHT AROUND.
Those screens are from an earlier version of the map, it didn't look exactly like that when I played it tonight. The neutral blocks weren't even there.
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