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HavenForts: Construct JetFists - The Chronicles of Wargasm (Episode 2, NeoForts)
  #1  
Old 03-09-2008
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Default blood gulch

1 - does sf have its own rendition of blood gulch yet?
2a - if yes provide dl link
2b - if no should i make it?
3(hypo) - why shouldnt it be made?
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  #2  
Old 03-09-2008
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Originally Posted by Qoppa View Post
1 - does sf have its own rendition of blood gulch yet?
2a - if yes provide dl link
2b - if no should i make it?
3(hypo) - why shouldnt it be made?
1. Yes, sf_skywalk.

2.
A - You have it.
B - No.

3. (hypo?) Halo is massive failure wrapped up in a delicious strip of bacon.
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  #3  
Old 03-09-2008
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That is such an awful map, even for halo.
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  #4  
Old 03-09-2008
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Being a Halo 3 fan, I'd have to say that map sucks dick.
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  #5  
Old 03-09-2008
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sf_skywalk
L O L

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Halo is massive failure wrapped up in a delicious strip of bacon.
Sounds like somebody couldnt afford a Xbox... or even worse went with the PS3 instead.

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That is such an awful map, even for halo.
Maybe so, but I still think it would make a fun SF map.

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Being a Halo 3 fan, I'd have to say that map sucks dick.
True, but this is SF not Halo 3. We could get a SF version of Standoff but then we wouldnt need forts.
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  #6  
Old 03-09-2008
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Halo is a fun game for some mindless action with some friends, but beyond that, it's really not all that great. Certainly not the innovative masterpiece it's made out to be.

In any case, I fail to see how a map that is a large open canyon with two bases would in any way be a good map for a game that is built on the idea that players should make their own base. What would you do, just get rid of the bases that are already there so people could make their own? Then all you'd have is a big open canyon; hardly a great SF map.
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  #7  
Old 03-09-2008
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Originally Posted by Oddjob View Post
Halo is a fun game for some mindless action with some friends, but beyond that, it's really not all that great. Certainly not the innovative masterpiece it's made out to be.

In any case, I fail to see how a map that is a large open canyon with two bases would in any way be a good map for a game that is built on the idea that players should make their own base. What would you do, just get rid of the bases that are already there so people could make their own? Then all you'd have is a big open canyon; hardly a great SF map.
My opinion is that Halo was the original game that started the huge xbox live scene. How you can't call that something is beyond me. Porting it to PC was a big mistake, since it was the type of game which was made for consoles. Not the other way around.

Also the deal about buildings and such already being in maps, last I checked that's what will be around in 2.0.0. Building bases along narrow alley ways, and next to houses. That type of thing. So really your point doesn't make much sense, especially if this map is for 2.0.0. Even a long Canyon with a few buildings added could actually play well, if the hilly areas are created properly. Although that's just my opinion.

Also on a side note, I'd like to know if you've even played Halo. Since people that pretend to know what they're talking about, and instead give some pseudo load of bollocks really annoy me.

Only fault for me is that I didn't like it in the Halo series, then again it could play extremely well in SF if done properly.
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  #8  
Old 04-25-2008
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My opinion is that Halo was the original game that started the huge xbox live scene. How you can't call that something is beyond me. Porting it to PC was a big mistake, since it was the type of game which was made for consoles. Not the other way around.
Too bad Halo 1 was made before Xbox Live and thus could not be played on Xbox live.
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  #9  
Old 04-26-2008
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Originally Posted by Fail View Post
Too bad Halo 1 was made before Xbox Live and thus could not be played on Xbox live.
Til' Halo 2, also nice thread rez's.
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  #10  
Old 03-09-2008
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Quote:
Originally Posted by Oddjob View Post
Halo is a fun game for some mindless action with some friends, but beyond that, it's really not all that great. Certainly not the innovative masterpiece it's made out to be.
It may not have been revolutionary itself, but it was the advent of great FPS's on consoles...the first of its kind. It also had a great plot and campaign, ESPECIALLY the last level.

Then along came Halo 2, which was the advent of online gaming for consoles. The only game to really use XBL well was Crimson Skies (before Halo 2), and Halo 2 took it to the next level. Really, for many people, Halo 2 was the first good online game on a console. Which it kind of was. I remember playing Halo 2 on XBL for the first time--it was one of the greatest experiences I've ever had.

Also, to the OP, the reason Blood Gulch would make a terrible SF map is that building in SF is tedious. Not so much for building bases, but I would hardly call walling off 300+ meters fun. Now, if you were to make a SERIOUSLY scaled down version of BG, then I might consider playing it.
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Last edited by Black™; 03-09-2008 at 10:24 AM. Reason: Merge
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