SourceForts

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-   Map, Model, & Texture Showcase (http://www.sourceforts2.com/boards/f16/)
-   -   New Map - Sf_rounded (Lots of screens) (http://www.sourceforts2.com/boards/f16/new-map-sf_rounded-lots-screens-12580.html)

CrasherBuu 06-29-2009 09:43 AM

New Map - Sf_rounded (Lots of screens)
 
I started making this maps a long time ago, like half a year or so, and then i kinda dropped out of the whole mapping buisness. Now i got into it again and i wanted to finish this old map before starting something new.

Here's some screenshots:

http://img30.imageshack.us/img30/247...dfinal0000.jpg
Here's an overview of the whole map.

http://img194.imageshack.us/img194/4...dfinal0007.jpg
Ammo Crates convieniently placed outside the spawns on either side of the map.

http://img3.imageshack.us/img3/144/s...dfinal0005.jpg
Block Spawner, using eDIT's prefab, so credits to him.

http://img194.imageshack.us/img194/8...dfinal0004.jpg
Ramp on the midfield, for trickjumping and such. (Notice the sexy lightning)

http://img188.imageshack.us/img188/4...dfinal0003.jpg
Health and Armor dispensers on the pillars.

http://img3.imageshack.us/img3/6543/...dfinal0002.jpg
The flag is placed up a small ramp as well, for more tricks.

http://img30.imageshack.us/img30/167...dfinal0001.jpg
Another overview, only half of the map on this one.

Please note that the map features HDR for extra sexy lightning goodness.

Download links:

http://qshare.com/get/853084/sf_rounded_final.rar.html

http://rs235.rapidshare.com/files/24...nded_final.rar

Credits:

eDIT - Blockspawner

Miauw Mizx - Made some of the lightning a long time ago and also compiled the map and built the cubemaps for me, as my computer crashed when compiling maps with HDR.

arenaceous 06-29-2009 10:03 AM

hdr seems like such a waste seeing as most people dont use it as its so annoying.

edits block spawner always sucks. the buttons never work the way you want it to. its easier to just make buttons.

and is that shiny brick a custom texture? it seems way too shiny. might wish to lower the $envmaptint to .04 or so

013109 06-29-2009 10:14 AM

I dig it, well from SS's. Bet I can RJ from mid part into flag.

Tho honestly tons better than the other skymaps posted on the forums.

CrasherBuu 06-29-2009 10:59 AM

Quote:

Originally Posted by arenaceous (Post 257441)
hdr seems like such a waste seeing as most people dont use it as its so annoying.

edits block spawner always sucks. the buttons never work the way you want it to. its easier to just make buttons.

and is that shiny brick a custom texture? it seems way too shiny. might wish to lower the $envmaptint to .04 or so

1 - Actually, i kinda like HDR, but i guess that's just me then. As long as it's in the map, i don't care if people turn it off, but since i have it on, i don't think it's waste.

2 - I moved the buttons around a bit, and in my opinion they work pretty nicely now.

3 - It's actually a texture from SF, it usually has both grey and colored bricks, but it's cropped so you can only see the colored part.

Az 06-29-2009 02:17 PM

looks really nice. I found one or two texture "bug"

CrasherBuu 06-29-2009 02:34 PM

Quote:

Originally Posted by azgag (Post 257466)
looks really nice. I found one or two texture "bug"

I guess it's the ones on the corners. Don't know what is wrong there.

Stubby 06-29-2009 05:38 PM

people need to make flag's easy to get to.

Meow_Mix 06-29-2009 06:00 PM

The flag is easy to get to... There is the main way, and 3 ways above. Plus the ways noobs make to get in with their piece of shit forts.

CrasherBuu 06-29-2009 07:34 PM

Quote:

Originally Posted by Meow_Mix (Post 257491)
The flag is easy to get to... There is the main way, and 3 ways above. Plus the ways noobs make to get in with their piece of shit forts.

That is actually right. I've seen few maps where capping was this easy.

Halfwhit 06-29-2009 07:55 PM

Needs ammo crates in the midfield.


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