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  #1  
Old 04-27-2007, 09:46 AM
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FictiousWill FictiousWill is offline
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Default 3d Artist Needed


Aspiring modelers, the SourceForts team is looking for you. We are in need of an additional modeler to help complete character, weapon, and prop models for our upcoming v2.0.0. Much preliminary concept work has already been completed so all we would require from you is the ability to transfer concept sketches to in-engine geometry. In order to be considered, you must provide us with examples of past work, preferably in the form of an online portfolio. A more in-depth outline of our requirements follows:
  • Intimate knowledge of the 3d suite of your choice. (Maya, 3ds Max, XSI, etc.)
  • Ability to rapidly prototype and revise concepts in 3d geometry.
  • An understanding of UVW coordinate space translation in order to unwrap models for material mapping.
  • An understanding of IK/FK and blended animation systems, bone weights and rigs for weapon and character animations.
  • Knowledge of Half-Life 2 in relation to your modeling package. (Complete source file to SMD to MDL compilation)

Applications will stand out if they include:
  • Previous experience with Half-Life 2 and its .smd(phy/ref/anim) and compilation to .mdl format.
  • Experience with Photoshop and texture painting.
  • Full character animation experience.

Please direct all applications and application materials to info@sourcefortsmod.com

Your applications will NOT be considered if they do not link to example work. If you have no example work but would still like to apply, you are welcome to try your hand at modeling one of our concept characters, for example our rocketeer concept.

Last edited by FictiousWill : 04-28-2007 at 11:04 PM.
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  #2  
Old 04-27-2007, 12:05 PM
porc-épic porc-épic is offline
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If you post a thread on fpsbanana you'll get more aplicants.

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Old 04-27-2007, 12:15 PM
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The arms on the model still aren't fixed...

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  #4  
Old 04-27-2007, 12:16 PM
teamstevo teamstevo is offline
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Yeah!!! Not to be rude to the dev team or to fic will, I like most of your work fic will, but you'll have needed more modelers for awhile now. No need to take on everything yourself will.

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  #5  
Old 04-27-2007, 02:58 PM
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Mintycreature Mintycreature is offline
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I wish i could model that good..

Good luck to all applicants that apply
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  #6  
Old 04-27-2007, 03:15 PM
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SwiftSpear SwiftSpear is offline
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Originally Posted by Sauce View Post
The arms on the model still aren't fixed...
They aren't fixed yet... From talking with fic I got the impression he was sick of working with that model for the time being, so he was going to do other stuff for a while. They don't "rig properly" or something anyways, so they will be fixed eventually.

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  #7  
Old 04-27-2007, 07:41 PM
james4 james4 is offline
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where did that model come from? Haven't seen screen shots or anything of it yet.

It's fuckin' awesome, whatever class that guy is..will probably be the class I play most in SF2.0, please don't change him. the model owns the concept art as well

how about an ingame shot? with color ... and lighting
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  #8  
Old 04-28-2007, 06:52 PM
jeffers727 jeffers727 is offline
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for compiling btw, i use a tool called cannonfodder's studiocompiler which seems to work well and avoids writing a QC file and using CMD

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  #9  
Old 04-28-2007, 08:15 PM
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GCool GCool is offline
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Quote:
Originally Posted by james4 View Post
where did that model come from? Haven't seen screen shots or anything of it yet.

It's fuckin' awesome, whatever class that guy is..will probably be the class I play most in SF2.0, please don't change him. the model owns the concept art as well

how about an ingame shot? with color ... and lighting
'Gratz; you're officially blind.

http://www.sourcefortsmod.com/boards...ead.php?t=6012

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  #10  
Old 04-28-2007, 09:40 PM
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SwiTcH SwiTcH is offline
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Quote:
Originally Posted by james4 View Post
where did that model come from? Haven't seen screen shots or anything of it yet.

It's fuckin' awesome, whatever class that guy is..will probably be the class I play most in SF2.0, please don't change him. the model owns the concept art as well

how about an ingame shot? with color ... and lighting
Everyone laught at the n00b. LAWLZORDS

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