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  #1  
Old 05-01-2007, 09:06 PM
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Stieffers Stieffers is offline
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Default Version 1.9.3. Announcement

Due to certain events and an understanding that has been reached between the SourceForts team and the community, development on v2.0.0 will be halted. Cry not however, in its place v1.9.3 will be paused. We had not planned on releasing a version after v1.9.2, but the game play dynamics have changed and some aspects of the game make for unfair and unfun game play experiences.

This new version will focus on game play balances. The main goal will be to make the game more challenging while still keeping it fun. At the moment many matches are prone to stalemating. The intention of SourceForts was to have an engaging capture the flag experience. This is not entirely possible at the moment because of unbalanced classes and impossible to break-into forts.

Rest assured these problems will be alleviated and we hope to give the community a game that everyone will enjoy. On a different note, FictiousWill, our talented modeler as well as KGtheway2B, our talented texture artist, have both decided to leave the team. They were two dedicated members of the team and will be missed.

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Last edited by Louti : 05-04-2007 at 02:17 PM.
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  #2  
Old 05-01-2007, 09:08 PM
Louti Louti is offline
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I'm already missing them. But Of course v2 wont be skipped.

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Long live SF too !

Last edited by Louti : 05-01-2007 at 09:13 PM.
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  #3  
Old 05-01-2007, 09:09 PM
Jon1221 Jon1221 is offline
No u

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Join Date: Feb 2007
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What sort of changes can we expect? ie. Will scroll jumping be removed?
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  #4  
Old 05-01-2007, 09:21 PM
Entity325 Entity325 is offline
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Join Date: May 2007
I hope most of the gameplay tweaks that were listed in the verson 2.0 updates will be included. That is, most everything under the GXX listing in this thread that doesn't require a complete rewrite.

Also, can you please reduce the power of the Scout's SMG, slightly increase the power of the Engineer's shotgun(at the cost of two rounds per clip sounds fair to me), and increase the accuracy and range of the Soldier's pulse rifle?(yes, I'm going to keep talking about this.)

Last edited by Entity325 : 05-01-2007 at 09:28 PM.
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  #5  
Old 05-01-2007, 09:34 PM
rhinofuqqer rhinofuqqer is offline
aka placid
Flag Defence
 
Join Date: Nov 2006
Location: Narnia
I like the sound of this, here's hoping for some big changes

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  #6  
Old 05-01-2007, 09:36 PM
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!LeMoN_PoOdin! !LeMoN_PoOdin! is offline
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Join Date: Dec 2005
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this sounds good, new version = more people will start playing again.

i know i will

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  #7  
Old 05-01-2007, 09:45 PM
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RedXIII RedXIII is offline
Nanaki

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Join Date: Apr 2005
Location: England
Glad to hear it

FicWill will be especially missed.

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I don't really know what the hell red plays but he's probably one of the best players in SF at it. I suck at everything right now
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I don't know about equally well, but take redxiii, he can handle his own as anything
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  #8  
Old 05-01-2007, 09:46 PM
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Sayyan Sayyan is offline
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Good to hear you're going ahead with 1.9.3. A lot of players who stopped playing will probably pick it back up again, with the right PR push.

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  #9  
Old 05-01-2007, 09:50 PM
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MasterDana MasterDana is offline
I think I'm in Suverin..?

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Join Date: Aug 2006
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I approve of this thread, but can I ask you how you're going to make matches less stalemate-ish? One of the few tricks around those stalemates was the Scroll Jump (Which I assume you're removing).

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Originally Posted by S!lent Gu@rdi@n View Post
lol diana ur a nub too played a few matches against u also, and u suck at scout so don't talk shit unless u actually show that ur actually good!! Or untilI've seen u play good got it?
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  #10  
Old 05-01-2007, 09:53 PM
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km_ km_ is offline

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Join Date: Jul 2006
i want in on all betas from hence day forth!

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km_: thats a lie, in dragonball z goku trained in 1000 earths gravity, 600 aint right
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SwiftSpear: don't talk any more
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