// Counter-Strike 2D Map Cycle
// Commands in { } will be executed automatically
// whenever the associated map is loaded!
// lines starting with // are ignored by CS2D!

// Mapcycle with automatic game mode switching:
//de_dust		{ sv_gamemode 0; }
//dm_laser		{ sv_gamemode 2; }
//de_aztec		{ sv_gamemode 0; }
//dm_rpgwar		{ sv_gamemode 2; }
//cs_office		{ sv_gamemode 0; }
//zm_street		{ sv_gamemode 4; }

// Mapcycle without automatic game mode switching:
de_dust
dm_laser
de_aztec
dm_rpgwar
cs_office
zm_street
