"VertexLitGeneric"
{
	"$color"				"[1 1 1]"
	"$baseTexture"			"models/flagstand_red"
	"$selfIllum"			0
	"$translucent"			0
	"$alpha"				0
	"$bumpMap"				"models/flagstand_nrml"
	
	"$envmap" "env_cubemap"
	"$envmaptint" "[.25 .25 .25]"
}
