"NPC_CombineBall.Explosion"
{
	"channel"		"CHAN_STATIC"
	"volume"		"0.75"
	"pitch"			"95, 105"

	"soundlevel"	"SNDLVL_140dB"

	"wave"			"weapons/physcannon/energy_sing_explosion2.wav"
}

"NPC_CombineBall.HoldingInPhysCannon"
{
	"channel"		"CHAN_STATIC"
	"volume"		"0.9"
	"pitch"			"95, 105"

	"soundlevel"	"SNDLVL_90dB"

	"wave"			"weapons/physcannon/energy_sing_loop4.wav"
}

"NPC_CombineBall.WhizFlyby"
{
	"channel"		"CHAN_STATIC"
	"volume"		"VOL_NORM"
	"pitch"			"95, 105"

	"soundlevel"	"SNDLVL_100dB"

	"rndwave"
	{
		"wave"	"weapons/physcannon/energy_sing_flyby1.wav"
		"wave"	"weapons/physcannon/energy_sing_flyby2.wav"
	}
}

"NPC_CombineBall.Launch"
{
	"channel"		"CHAN_STATIC"
	"volume"		"VOL_NORM"
	"pitch"			"95, 105"

	"soundlevel"	"SNDLVL_GUNFIRE"

	"rndwave"
	{
		"wave"	"weapons/physcannon/energy_sing_flyby1.wav"
		"wave"	"weapons/physcannon/energy_sing_flyby2.wav"
	}
}

"NPC_CombineBall.KillImpact"
{
	"channel"		"CHAN_STATIC"
	"volume"		"VOL_NORM"
	"pitch"			"95, 105"

	"soundlevel"	"SNDLVL_GUNFIRE"

	"rndwave"
	{
		"wave"	"weapons/physcannon/energy_disintegrate4.wav"
		"wave"	"weapons/physcannon/energy_disintegrate5.wav"
	}
}

"NPC_CombineBall.Impact"
{
	"channel"		"CHAN_STATIC"
	"volume"		"VOL_NORM"
	"pitch"			"95, 105"

	"soundlevel"	"SNDLVL_100DB"

	"rndwave"
	{
		"wave"	"weapons/physcannon/energy_bounce1.wav"
		"wave"	"weapons/physcannon/energy_bounce2.wav"
	}
}


