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Kohan
Forum:
Mapping, Modeling, & Coding Help
07-08-2008
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How to properly build cubemaps for HDR Maps
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Posted By
Kohan
Yeah, default cubemaps require a 512x512 space,...
Yeah, default cubemaps require a 512x512 space, so anything above 640x480 works *nodnod*.
In addition, the instances where a reflected surface encompasses more than a 512x512 area on the screen...
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