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HavenForts: Construct JetFists - The Chronicles of Wargasm (Episode 2, NeoForts)
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OCBpLayer
Forum:
Ideas & Suggestions
12-28-2008
Replies:
184
Sticky:
SourceForts: Haven Design Document
Views:
10,577
Posted By
OCBpLayer
Actually yeah, I haven't yet responded to the...
Actually yeah, I haven't yet responded to the architects bounding to CP's...
I think it shouldn't be restricted at all, if an architect decides to rush mid- let him.
I think the architect class...
Forum:
Ideas & Suggestions
12-28-2008
Replies:
184
Sticky:
SourceForts: Haven Design Document
Views:
10,577
Posted By
OCBpLayer
Responding to Oddjob's comments, Would that...
Responding to Oddjob's comments,
Would that not mean the 'architect' would have to push forward and fight before there team can setup defenses.
Or will their be "block points" already in the game...
Forum:
Ideas & Suggestions
12-27-2008
Replies:
184
Sticky:
SourceForts: Haven Design Document
Views:
10,577
Posted By
OCBpLayer
I think TF2 with building would be good, if Haven...
I think TF2 with building would be good, if Haven becomes this then I will definatly play.
The TF2 comment was meant on the presumption you guys wanted the game to be individual, ie. not based...
Forum:
Ideas & Suggestions
12-27-2008
Replies:
184
Sticky:
SourceForts: Haven Design Document
Views:
10,577
Posted By
OCBpLayer
Sounds like TF2WSITW, I'll be honest. From the...
Sounds like TF2WSITW, I'll be honest.
From the description (i quickly glanced over it), I had the image of TF2 in my head, with control points, flags 'intel', you know... but it does sound...
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