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Posts Made By:
Klip1337
Forum:
Off-Topic
03-13-2007
Replies:
47
300!!!
Views:
2,086
Posted By
Klip1337
I saw it mid day friday. There was almost no one...
I saw it mid day friday. There was almost no one there, since it was a small ass theater in D.C. But it was fucking awesome. Afterwards, we (like 10 of us) walked out, and across the street. We...
Forum:
Off-Topic
03-02-2007
Replies:
71
Have you been saved?
Views:
3,601
Posted By
Klip1337
Why would they need AB positive blood? I thought...
Why would they need AB positive blood? I thought that AB people could get all types, type O can only have O though.
Quick check on wikipedia, and I was right. What was that paramedic thinking?
...
Forum:
SourceForts!
02-19-2007
Replies:
39
Favorite map
Views:
2,206
Posted By
Klip1337
skywalk, sphinx, overload, and shithole
skywalk, sphinx, overload, and shithole
Forum:
Developer Diaries
02-13-2007
Replies:
91
Producing a weapon model
Views:
7,756
Posted By
Klip1337
Thanks! Hopefully this will help me when I make...
Thanks! Hopefully this will help me when I make textures for models, 1 question though.
What do you mean exactly? like, what did you do to get a wireframe render? and what is a wireframe...
Forum:
Developer Diaries
02-12-2007
Replies:
91
Producing a weapon model
Views:
7,756
Posted By
Klip1337
when you make the texture could go into more...
when you make the texture could go into more depth? you seem to be very brief on what you are doing, and im hoping to learn something here.
Forum:
Map, Model, & Texture Showcase
02-11-2007
Replies:
27
[Release] SF_Yingang
Views:
1,747
Posted By
Klip1337
I stopped reading after the first few posts. ...
I stopped reading after the first few posts. What you can do to make the sky higher, but not allow ramping, is to put a nofreeze up there. At the height that the original skybox was. And then...
Forum:
Developer Diaries
02-11-2007
Replies:
91
Producing a weapon model
Views:
7,756
Posted By
Klip1337
I think it fits the theme very well. And since I...
I think it fits the theme very well. And since I am learning weapon modeling and such, Im interested in the rest of this thread.
Forum:
SourceForts!
02-06-2007
Replies:
9
New website icon thing?
Views:
500
Posted By
Klip1337
New website icon thing?
It used to be the SF symbol (the blocks in the circle) but now its a red 2x3 block. whats up with that
Forum:
Mapping, Modeling, & Coding Help
01-27-2007
Replies:
5
Spawning an entity... stilllll having trouble
Views:
902
Posted By
Klip1337
wtf are you trying to do? (and I have no...
wtf are you trying to do?
(and I have no idea how to read that code up there)
Forum:
Help & Support
01-25-2007
Replies:
9
Maps...
Views:
517
Posted By
Klip1337
does it effect you in SF only? or in all source...
does it effect you in SF only? or in all source games?
does it effect you on a specific server? or all servers?
specific map? all maps?
etc
be more detailed. Usually when that happens...
Forum:
SourceForts!
01-25-2007
Replies:
42
DO NOT USE gameservers.com
Views:
2,415
Posted By
Klip1337
are you talking to yourself?
are you talking to yourself?
Forum:
SourceForts!
01-25-2007
Replies:
8
Congratulations Sourceforts Devs. This is the most anticipated game ever.
Views:
602
Posted By
Klip1337
ya, what was up with all that BF2 bull shit?...
ya, what was up with all that BF2 bull shit? source is where its at
Forum:
SourceForts!
01-24-2007
Replies:
41
Just a funny thing to show the power of AMNF.
Views:
2,481
Posted By
Klip1337
Wow, am I the only one that noticed that...
Wow, am I the only one that noticed that Trubblez's post was complete BS, and very condescending?
You know he was talking about you guys.
Hmm, in the image perhaps? Yes, he did say any...
Forum:
Mapping, Modeling, & Coding Help
01-23-2007
Replies:
13
Map Design, Altered Player Starts
Views:
1,110
Posted By
Klip1337
what about where you parent the spawns, and move...
what about where you parent the spawns, and move them? that might work
Forum:
Map, Model, & Texture Showcase
01-22-2007
Replies:
20
sf_dam - Alternate Game Mode Attempt
Views:
1,500
Posted By
Klip1337
Ok, thats better than I thought, but the map...
Ok, thats better than I thought, but the map still looks really big / long.
Well, if you use cheap water it wont be expensive. And having a pool doesnt make the map based around the water.
Forum:
Map, Model, & Texture Showcase
01-22-2007
Replies:
20
sf_dam - Alternate Game Mode Attempt
Views:
1,500
Posted By
Klip1337
But the water has nothing to do with the map...
But the water has nothing to do with the map itself... so it wouldnt win.
The map looks way too big. And having a teleporter to the room in contest seems like it would take forever to take a...
Forum:
Off-Topic
01-21-2007
Replies:
32
I'm Leaving Because It's the Hip Thing to Do
Views:
1,392
Posted By
Klip1337
is amazing how homosexual people are on the...
is amazing how homosexual people are on the internet, but you know you wouldnt say that in person.
Forum:
News and Announcements
01-21-2007
Replies:
18
Vossey, Vossey, Vossey...
Views:
2,694
Posted By
Klip1337
ya, why didnt you fix the errors that you knew...
ya, why didnt you fix the errors that you knew you could fix. like.. Sourceforts puts.. and flag
Forum:
Off-Topic
01-21-2007
Replies:
51
Im leaving SF. No real reason.
Views:
3,009
Posted By
Klip1337
quote pyramids are too hard on this forum, since...
quote pyramids are too hard on this forum, since you cant just click the QUOTE button, and continue the pyramid.
Oh, and flare, won't people be able to tell who you are, by the fact that you are...
Forum:
Mapping, Modeling, & Coding Help
01-21-2007
Replies:
11
skybox problem
Views:
905
Posted By
Klip1337
I dont think there is a way to fix it. Since it...
I dont think there is a way to fix it. Since it has to do with vis.
Forum:
Off-Topic
01-21-2007
Replies:
153
Songname Game
Views:
4,231
Posted By
Klip1337
Air - Alone In Kyoto Hey, why dont we modify...
Air - Alone In Kyoto
Hey, why dont we modify the game, to make it harder. Like, the last word is the song title has to be the first word it yours, or something?
Forum:
Map, Model, & Texture Showcase
01-20-2007
Replies:
208
Map Battle #1 - Water
Views:
12,264
Posted By
Klip1337
Hey, sauce, once its locked and everyone has...
Hey, sauce, once its locked and everyone has submited their entries, can you make a pack of all the maps, I dont want to have to look for and download every one to judge it. Or are we going to do a...
Forum:
Help & Support
01-20-2007
Replies:
29
sf_valley Doors Freezing
Views:
1,263
Posted By
Klip1337
those suv and their fetish with entourage
those suv and their fetish with entourage
Forum:
Help & Support
01-20-2007
Replies:
29
sf_valley Doors Freezing
Views:
1,263
Posted By
Klip1337
It was a difference of an hour and 50 mins. So...
It was a difference of an hour and 50 mins. So it doesnt count as a double post. He posted that he would read it, then once he read it, he posted that he read it.
Forum:
Map, Model, & Texture Showcase
01-19-2007
Replies:
18
Normal Mapping
Views:
927
Posted By
Klip1337
never! I NEVER READ! MWHAHAHAHAHAHAHHA.... ...
never! I NEVER READ! MWHAHAHAHAHAHAHHA....
wait, i just skimed part of it, and the 2 things i said are:
-bump maps make bumps (know its not real bumps, jsut how the lighting effects it)
-blue =...
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