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Posts Made By:
arenaceous
Forum:
Official Map Submission
11-13-2007
Replies:
36
For Submission: sf_basin
Views:
5,815
Posted By
arenaceous
the thing in the middle reminds me of this ...
the thing in the middle reminds me of this
http://z.about.com/d/geography/1/7/m/x/London30.jpg
Forum:
Official Map Submission
11-12-2007
Replies:
36
For Submission: sf_basin
Views:
5,815
Posted By
arenaceous
well even if he did it still looks a lot better.
well even if he did it still looks a lot better.
Forum:
Official Map Submission
11-11-2007
Replies:
36
For Submission: sf_basin
Views:
5,815
Posted By
arenaceous
true that poly but it does save compiling time.
true that poly but it does save compiling time.
Forum:
Official Map Submission
11-11-2007
Replies:
36
For Submission: sf_basin
Views:
5,815
Posted By
arenaceous
new picts? i downloaded the vmf you had on...
new picts?
i downloaded the vmf you had on file front and a quick way to nodraw all your faces that arent seen it seems like they are all textured the default brick texture so hit ctrl+a hit...
Forum:
Official Map Submission
11-11-2007
Replies:
36
For Submission: sf_basin
Views:
5,815
Posted By
arenaceous
it does. maybe not for that specfic grass...
it does. maybe not for that specfic grass texture. pick a grass texture with blend in the name and try again.
the path type things in the grass are created by using alpha
...
Forum:
Official Map Submission
11-11-2007
Replies:
36
For Submission: sf_basin
Views:
5,815
Posted By
arenaceous
an idea to make the grass about 100 times better...
an idea to make the grass about 100 times better for this map. make the grass a low displacement and just alpha the grass slightly to provide a bit of contrast. you dont need to change the height of...
Showing results 1 to 6 of 6
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