Banner
Repeat
End
Home
|
Forums
|
Wiki
|
Userguide
|
Twitter
Forums
HavenForts: Construct JetFists - The Chronicles of Wargasm (Episode 2, NeoForts)
SourceForts
>
Search Forums
Search Results
User Name
Remember Me?
Password
Register
FAQ
Members List
Calendar
Search
Today's Posts
Mark Forums Read
Showing results 1 to 5 of 5
Search took
0.01
seconds.
Search:
Posts Made By:
013109
Forum:
Mapping, Modeling, & Coding Help
05-23-2010
Replies:
89
Sticky:
Official Mapping Guide for 1.9.4
Views:
9,001
Posted By
013109
mmm tarts
mmm tarts
Forum:
Mapping, Modeling, & Coding Help
11-10-2009
Replies:
89
Sticky:
Official Mapping Guide for 1.9.4
Views:
9,001
Posted By
013109
That's about it...it don't work. However...
That's about it...it don't work.
However you could put a playerclip texture infront of it so humans cannot touch it.
Forum:
Mapping, Modeling, & Coding Help
12-26-2007
Replies:
89
Sticky:
Official Mapping Guide for 1.9.4
Views:
9,001
Posted By
013109
Do what? LOL No that entity that I think...
Do what? LOL
No that entity that I think Haza was working on, don't work.
Forum:
Mapping, Modeling, & Coding Help
12-26-2007
Replies:
89
Sticky:
Official Mapping Guide for 1.9.4
Views:
9,001
Posted By
013109
func_disposer_selective? heh...
func_disposer_selective? heh...
Forum:
Mapping, Modeling, & Coding Help
12-26-2007
Replies:
89
Sticky:
Official Mapping Guide for 1.9.4
Views:
9,001
Posted By
013109
As mentioned above if you simply disable spawn...
As mentioned above if you simply disable spawn buttons during combat, name all of your spawn buttons the same thing. It's much easier to disable/enable them on phase change via game_control entity...
Showing results 1 to 5 of 5
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
General
News and Announcements
Off-Topic
Look what I found on the intertubes!
SourceForts
SourceForts!
Ideas & Suggestions
Help & Support
Server Admin Discussion
Fort Showcase
Developer Diaries
Player Submissions
Map, Model, & Texture Showcase
Official Map Submission
Mapping, Modeling, & Coding Help
SourceForts Competitive Play
League News
NPL
Competitive General Discussion
Competitive Matches
All times are GMT +1. The time now is
04:50 AM
.
SourceForts - Forums
-
Archive
-
Top
Powered by vBulletin® Version 3.8.0
Copyright ©2000 - 2012, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.6.0
Tab