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HavenForts: Construct JetFists - The Chronicles of Wargasm (Episode 2, NeoForts)
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Showing results 1 to 13 of 13
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Posts Made By:
Draken
Forum:
Ideas & Suggestions
08-29-2010
Replies:
184
Sticky:
SourceForts: Haven Design Document
Views:
10,577
Posted By
Draken
No-one can defeat my raw post count power.
No-one can defeat my raw post count power.
Forum:
Ideas & Suggestions
09-11-2009
Replies:
184
Sticky:
SourceForts: Haven Design Document
Views:
10,577
Posted By
Draken
8)8)8)8)8)8)
8)8)8)8)8)8)
Forum:
Ideas & Suggestions
02-05-2009
Replies:
184
Sticky:
SourceForts: Haven Design Document
Views:
10,577
Posted By
Draken
Dead.
Dead.
Forum:
Ideas & Suggestions
12-30-2008
Replies:
184
Sticky:
SourceForts: Haven Design Document
Views:
10,577
Posted By
Draken
Oh, that clarifies it. The reason the rocket...
Oh, that clarifies it. The reason the rocket launcher is so complicated is because Oddjob can't spell or none of the devs can spellcheck. :P
Forum:
Ideas & Suggestions
12-30-2008
Replies:
184
Sticky:
SourceForts: Haven Design Document
Views:
10,577
Posted By
Draken
That wouldn't help at all. You send it to the...
That wouldn't help at all.
You send it to the KGB.
Forum:
Ideas & Suggestions
12-29-2008
Replies:
184
Sticky:
SourceForts: Haven Design Document
Views:
10,577
Posted By
Draken
Jake's getting butthurt over nothing. Nah nah nah...
Jake's getting butthurt over nothing. Nah nah nah nah
Forum:
Ideas & Suggestions
12-28-2008
Replies:
184
Sticky:
SourceForts: Haven Design Document
Views:
10,577
Posted By
Draken
Honestly, sounds a lot like the system we were...
Honestly, sounds a lot like the system we were using for SourceTag :P
Also, sup noc.
Forum:
Ideas & Suggestions
12-28-2008
Replies:
184
Sticky:
SourceForts: Haven Design Document
Views:
10,577
Posted By
Draken
TF2 has plenty of stalemate situations. Having...
TF2 has plenty of stalemate situations. Having the losing team spawn less makes plenty sense, not only does it combat stalemates but it also makes the losing team rely more on tactics, team work and...
Forum:
Ideas & Suggestions
12-28-2008
Replies:
184
Sticky:
SourceForts: Haven Design Document
Views:
10,577
Posted By
Draken
Considering TF2 is -a lot- slower than SF, I'm...
Considering TF2 is -a lot- slower than SF, I'm going to have to assume we'll need more players.
Exactly.
Also, it really doesn't sound very fast paced in the document, with things like...
Forum:
Ideas & Suggestions
12-27-2008
Replies:
184
Sticky:
SourceForts: Haven Design Document
Views:
10,577
Posted By
Draken
Azlan has won the thread. lololololol
Azlan has won the thread. lololololol
Forum:
Ideas & Suggestions
12-27-2008
Replies:
184
Sticky:
SourceForts: Haven Design Document
Views:
10,577
Posted By
Draken
I only really need to say one thing to refute...
I only really need to say one thing to refute your points; the team needs to control more than 50% of the CPs in order to get access to the flag in the first place. Please, read the post.
Forum:
Ideas & Suggestions
12-27-2008
Replies:
184
Sticky:
SourceForts: Haven Design Document
Views:
10,577
Posted By
Draken
Pretty sure you want to get rid of me.
Pretty sure you want to get rid of me.
Forum:
Ideas & Suggestions
12-27-2008
Replies:
184
Sticky:
SourceForts: Haven Design Document
Views:
10,577
Posted By
Draken
Okay, ban him. Do it now, or I'll never leave.
Okay, ban him. Do it now, or I'll never leave.
Showing results 1 to 13 of 13
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