Banner
Repeat
End
Home
|
Forums
|
Wiki
|
Userguide
|
Twitter
Forums
HavenForts: Construct JetFists - The Chronicles of Wargasm (Episode 2, NeoForts)
SourceForts
>
Search Forums
Search Results
User Name
Remember Me?
Password
Register
FAQ
Members List
Calendar
Search
Today's Posts
Mark Forums Read
Page 1 of 6
1
2
3
>
Last
»
Showing results 1 to 25 of 139
Search took
0.11
seconds.
Search:
Posts Made By:
eDIT
Forum:
Mapping, Modeling, & Coding Help
08-23-2008
Replies:
42
The Bullet
Views:
1,596
Posted By
eDIT
Reminds me of an old piece if work -> ...
Reminds me of an old piece if work ->
http://i82.photobucket.com/albums/j259/steveo3861/bullet.png
Good for a first attempt at modelling
Forum:
Mapping, Modeling, & Coding Help
03-31-2008
Replies:
9
WIP: Torch
Views:
624
Posted By
eDIT
Yeah the reflective chrome is whats messing with...
Yeah the reflective chrome is whats messing with the glass
Forum:
Mapping, Modeling, & Coding Help
03-31-2008
Replies:
9
WIP: Torch
Views:
624
Posted By
eDIT
WIP: Torch
Heres a MagLite model I was working on today while suffering at home with the flu.
http://i82.photobucket.com/albums/j259/steveo3861/Torchcopy.png
I know theres no bulb and its untextured since...
Forum:
Mapping, Modeling, & Coding Help
03-28-2008
Replies:
18
SMD to MDL?
Views:
3,915
Posted By
eDIT
Room was redecorated so I had no pc. Back now ;)
Room was redecorated so I had no pc. Back now ;)
Forum:
Mapping, Modeling, & Coding Help
03-28-2008
Replies:
18
SMD to MDL?
Views:
3,915
Posted By
eDIT
If its a prop_static it won't show properly...
If its a prop_static it won't show properly without $staticprop in the .qc
Also am I correct in believing it show a red ERROR in Hammer? If so it a problem with the compiling of the model.
EDIT:...
Forum:
Mapping, Modeling, & Coding Help
03-23-2008
Replies:
19
3DS Max
Views:
1,213
Posted By
eDIT
You want -> 3D Max 8 MDL Decompiler by...
You want ->
3D Max 8
MDL Decompiler by CannonFodder
VTF Edit
Photoshop VTF Plugin
3D Max VTF Plugin
3D Max - SMD Importer ONLY FOR MAX 8
3D Max - SMD Exporter
Photoshop...
Forum:
Mapping, Modeling, & Coding Help
03-21-2008
Replies:
20
[Help]Barrel
Views:
1,319
Posted By
eDIT
I would like to see your attempt, can't wait. ...
I would like to see your attempt, can't wait.
Also just a quick side note, I've had no pc for past few weeks so no models.
I will resume after driving test and once bedrooms decorated mid april.
Forum:
Map, Model, & Texture Showcase
03-11-2008
Replies:
45
Poll:
See through
Views:
2,385
Posted By
eDIT
Add "$translucent 1"...
Add "$translucent 1" (http://developer.valvesoftware.com/wiki/Category:List_of_Shader_Parameters) to you VMT
Forum:
Off-Topic
03-02-2008
Replies:
38
got my drivers license ^_^
Views:
1,627
Posted By
eDIT
UPDATE: I just brought my first car yesterday,...
UPDATE: I just brought my first car yesterday, now I hope I pass thursday
Forum:
Off-Topic
02-28-2008
Replies:
38
got my drivers license ^_^
Views:
1,627
Posted By
eDIT
I like the Land Rover Range Rover and the Land...
I like the Land Rover Range Rover and the Land Rover Discovery 3. I help with a lot of MOTs on them ;)
Forum:
Off-Topic
02-28-2008
Replies:
38
got my drivers license ^_^
Views:
1,627
Posted By
eDIT
I got my practical test 6th of march :D I can't...
I got my practical test 6th of march :D I can't wait
Forum:
Off-Topic
02-24-2008
Replies:
41
Clothes...
Views:
2,435
Posted By
eDIT
Most of my clothes are nike and top man. I wont...
Most of my clothes are nike and top man. I wont post any pics before I get flamed for being a chav or something :(
Forum:
Map, Model, & Texture Showcase
02-21-2008
Replies:
19
sf_space
Views:
1,007
Posted By
eDIT
You can use my planet skybox model if you want to
You can use my planet skybox model if you want to
Forum:
Mapping, Modeling, & Coding Help
02-20-2008
Replies:
20
[Help]Barrel
Views:
1,319
Posted By
eDIT
I have Max 8, you can open Max 8 files with 8 and...
I have Max 8, you can open Max 8 files with 8 and above but cannot open max 9 saves with max 8, if that makes sence.
I can always upload .obj files or something. I just thought its easier to skin...
Forum:
Mapping, Modeling, & Coding Help
02-20-2008
Replies:
20
[Help]Barrel
Views:
1,319
Posted By
eDIT
[Help]Barrel
Where would any mod be without its own generic barrel model :rolleyes:
So I present a chance for everyone on the forums to get creative. All you have todo is create a barrel skin for it, there are...
Forum:
Map, Model, & Texture Showcase
02-16-2008
Replies:
4
CrazyBump
Views:
412
Posted By
eDIT
I heard its fairly old but I recently discovered...
I heard its fairly old but I recently discovered it by accident while surfing the internet (for porn) :oops:
Beats NVidia normal map filter.
Forum:
Map, Model, & Texture Showcase
02-16-2008
Replies:
4
CrazyBump
Views:
412
Posted By
eDIT
CrazyBump
For those who actually texture on this forum, you will know how long it takes to create normal maps, check it ingame, edit it, ingame, edit ect.
This is where crazybump comes in. It allows...
Forum:
Map, Model, & Texture Showcase
02-16-2008
Replies:
47
sf_sourceforts *WIP*
Views:
2,639
Posted By
eDIT
Then on to sf_alphabet :rolleyes:
Then on to sf_alphabet :rolleyes:
Forum:
Map, Model, & Texture Showcase
02-16-2008
Replies:
47
sf_sourceforts *WIP*
Views:
2,639
Posted By
eDIT
Thats funny cause I'm sure you hosted Greenhorn's...
Thats funny cause I'm sure you hosted Greenhorn's texture pack?!?
Forum:
Mapping, Modeling, & Coding Help
02-10-2008
Replies:
17
[Rel] Flag Stand
Views:
1,394
Posted By
eDIT
I'm certainly not a texture artist, all my skins...
I'm certainly not a texture artist, all my skins can use vast improvements, I just try my best to skin them and give the impression of the effect I wanted to achieve. If the dev team or any other...
Forum:
Mapping, Modeling, & Coding Help
02-10-2008
Replies:
17
[Rel] Flag Stand
Views:
1,394
Posted By
eDIT
There are two skins for it; one red and one blue...
There are two skins for it; one red and one blue (obviously:rolleyes: ) That was just a test map to see what its like ingame, thats why the platforms red and the flags blue. Also it would be better...
Forum:
Mapping, Modeling, & Coding Help
02-09-2008
Replies:
17
[Rel] Flag Stand
Views:
1,394
Posted By
eDIT
Its a 1024 map, which is a bit wasteful but...
Its a 1024 map, which is a bit wasteful but theres only going to be two in every map so its more foregiving.
Forum:
Off-Topic
02-09-2008
Replies:
18
Steam cards
Views:
1,274
Posted By
eDIT
Wow, thats cool. GJ
Wow, thats cool. GJ
Forum:
Mapping, Modeling, & Coding Help
02-09-2008
Replies:
17
[Rel] Flag Stand
Views:
1,394
Posted By
eDIT
[Rel] Flag Stand
I was browsing through some SF files and noticed a flag stand texture and a flag stand model for sf_valley, the only problem was they were not complete. So I present my version of the slag stand ->...
Forum:
Off-Topic
02-09-2008
Replies:
77
Soon...
Views:
3,409
Posted By
eDIT
Sweet, now your speaking my language :D I...
Sweet, now your speaking my language :D
I have: *blue, grey and white nike dunks with twin laces :oops:
*black sweede limited edition air force ones high tops,
...
Showing results 1 to 25 of 139
Page 1 of 6
1
2
3
>
Last
»
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
General
News and Announcements
Off-Topic
Look what I found on the intertubes!
SourceForts
SourceForts!
Ideas & Suggestions
Help & Support
Server Admin Discussion
Fort Showcase
Developer Diaries
Player Submissions
Map, Model, & Texture Showcase
Official Map Submission
Mapping, Modeling, & Coding Help
SourceForts Competitive Play
League News
NPL
Competitive General Discussion
Competitive Matches
All times are GMT +1. The time now is
04:51 AM
.
SourceForts - Forums
-
Archive
-
Top
Powered by vBulletin® Version 3.8.0
Copyright ©2000 - 2012, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.6.0
Tab