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HavenForts: Construct JetFists - The Chronicles of Wargasm (Episode 2, NeoForts)

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Search: Posts Made By: Sayyan
Forum: Mapping, Modeling, & Coding Help 11-10-2009
Replies: 89
Views: 9,001
Posted By Sayyan
Yes, with the playerclip in front of it, the...

Yes, with the playerclip in front of it, the players will be unable to get to it, however the blocks will pass through the playerclip and get disposed.
Forum: Mapping, Modeling, & Coding Help 07-06-2008
Replies: 89
Views: 9,001
Posted By Sayyan
New updates, courtesy of ...

New updates, courtesy of arenaceous (http://www.sourcefortsmod.com/boards/member.php?u=1997).
Forum: Mapping, Modeling, & Coding Help 02-16-2008
Replies: 89
Views: 9,001
Posted By Sayyan
Alternatively, we could just answer him and save...

Alternatively, we could just answer him and save him going elsewhere. Turn off the flag that automatically runs the game once the map is finished compiling. Then load up SourceForts and manually load...
Forum: Mapping, Modeling, & Coding Help 12-27-2007
Replies: 89
Views: 9,001
Posted By Sayyan
Mhmm. Pictures are coming. I still have a huge...

Mhmm. Pictures are coming. I still have a huge amount to do ON 1.9.4, so it's fitting in between that.
Forum: Mapping, Modeling, & Coding Help 12-27-2007
Replies: 89
Views: 9,001
Posted By Sayyan
If anyone has any suggestions or additions for...

If anyone has any suggestions or additions for the guide, please share them!
Forum: Mapping, Modeling, & Coding Help 12-26-2007
Replies: 89
Views: 9,001
Posted By Sayyan
The map will simply be a guide to how it all...

The map will simply be a guide to how it all works. An archive file containing prefabs for all of the items mentioned will be released for download at the same time as 1.9.4 is released.
Forum: Mapping, Modeling, & Coding Help 12-26-2007
Replies: 89
Views: 9,001
Posted By Sayyan
Official Mapping Guide for 1.9.4

SourceForts Mapping
Welcome to 1.9.4, soldier. A lot has changed in the last few versions, the biggest change to mapping however is our utilisation of the new episode 1 code base; this changed some...
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