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HavenForts: Construct JetFists - The Chronicles of Wargasm (Episode 2, NeoForts)

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Search: Posts Made By: computeraddict_ressurect
Forum: Mapping, Modeling, & Coding Help 10-05-2007
Replies: 31
Sticky: Entity guide
Views: 5,234
perhaps we need a mapping link or section on the...

perhaps we need a mapping link or section on the front page... someone go bug stieffers.

edit: oh shweet it got stickied
Forum: Mapping, Modeling, & Coding Help 10-04-2007
Replies: 31
Sticky: Entity guide
Views: 5,234
Sweet cantalopes, Batman! I've been Wiki'd! It's...

Sweet cantalopes, Batman! I've been Wiki'd! It's better than being sticky'd!

edit: the formatting needs some work in the brush entities article, and i'm going to assume the point entities article...
Forum: Mapping, Modeling, & Coding Help 08-03-2007
Replies: 31
Sticky: Entity guide
Views: 5,234
Added a section at the end about prefabs that...

Added a section at the end about prefabs that might help. I include the basics and how to make a repeatable prefab that you can use more than one of in a map.
Forum: Mapping, Modeling, & Coding Help 07-25-2007
Replies: 31
Sticky: Entity guide
Views: 5,234
I didn't add it because from the moment I first...

I didn't add it because from the moment I first saw SF I knew that you wouldn't be able to freeze anything on the actual flag model itself, solid or not. It was as obvious as 1 = 1 to me, but I'll...
Forum: Mapping, Modeling, & Coding Help 07-25-2007
Replies: 31
Sticky: Entity guide
Views: 5,234
Added prop_flag. Added formatting for easier...

Added prop_flag. Added formatting for easier perusal. Seperated entities by brush- and point-based.
Forum: Mapping, Modeling, & Coding Help 07-23-2007
Replies: 31
Sticky: Entity guide
Views: 5,234
I parented it to a func_movelinear and it worked...

I parented it to a func_movelinear and it worked fine. I included a line about using the SmartEdit workaround, though as I forgot to mention it. When I get back from work I'll upload the vmf of the...
Forum: Mapping, Modeling, & Coding Help 07-23-2007
Replies: 31
Sticky: Entity guide
Views: 5,234
i decomp'd it to check out that specific...

i decomp'd it to check out that specific feature-bug pair. There's pc.
Forum: Mapping, Modeling, & Coding Help 07-23-2007
Replies: 31
Sticky: Entity guide
Views: 5,234
Added.

Added.
Forum: Mapping, Modeling, & Coding Help 07-23-2007
Replies: 31
Sticky: Entity guide
Views: 5,234
Entity guide

----------------------------- Basics -----------------------------

Entities come in two varieties: brush based and point based.

Brush based are entities that are applied to some sort of brush...
Showing results 1 to 9 of 9

 
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