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Posts Made By:
SparkZ
Forum:
SourceForts!
06-17-2009
Replies:
71
Hello you bunch of pussies
Views:
2,298
Posted By
SparkZ
what going on? i haven't been here long, so I...
what going on? i haven't been here long, so I rlly don't know much =p
Forum:
Official Map Submission
06-12-2009
Replies:
39
sf_skyhigh_v1
Views:
3,049
Posted By
SparkZ
I have a temporary server i run on my computer...
I have a temporary server i run on my computer sometimes, but it's kinda laggy for others since my internet is not too good. Me and my friends just play on it every once in a while. btw i did post v2...
Forum:
Official Map Submission
06-12-2009
Replies:
39
sf_skyhigh_v1
Views:
3,049
Posted By
SparkZ
so u think i should post v2 on the Xenon forums?...
so u think i should post v2 on the Xenon forums? and should i post it on here too?
Forum:
Official Map Submission
06-11-2009
Replies:
39
sf_skyhigh_v1
Views:
3,049
Posted By
SparkZ
Okay so i reduced the particle count to 5000 and...
Okay so i reduced the particle count to 5000 and now i get 82 fps looking at it vs. 50 from before. i think im just gonna go ahead and release v2, and if its still laggy for you guys i'll experiment...
Forum:
Official Map Submission
06-07-2009
Replies:
39
sf_skyhigh_v1
Views:
3,049
Posted By
SparkZ
wow i can't believe i actually used that many...
wow i can't believe i actually used that many particles, so ya that is a problem. i didn't rlly get any lag looking at it, but i'll still fix it. maybe what i can do is make another skybox like the...
Forum:
Official Map Submission
06-07-2009
Replies:
39
sf_skyhigh_v1
Views:
3,049
Posted By
SparkZ
so i need to do something about that then?
so i need to do something about that then?
Forum:
Official Map Submission
06-07-2009
Replies:
39
sf_skyhigh_v1
Views:
3,049
Posted By
SparkZ
okay so far i've change the skybox as suggested...
okay so far i've change the skybox as suggested by one of my friends so now it looks like ur in space just above a planet's atmosphere, i made the pillars bigger and connected some of them, i made...
Forum:
Official Map Submission
06-06-2009
Replies:
39
sf_skyhigh_v1
Views:
3,049
Posted By
SparkZ
v2
ya im alrdy working on v2, so far ive made some pillars alot bigger and a few of them just a little bigger. i also made the platform, the one with the 2 pillars supporting it and flag on it, wider so...
Forum:
Official Map Submission
06-06-2009
Replies:
39
sf_skyhigh_v1
Views:
3,049
Posted By
SparkZ
ya and if you get hit with crossbow and ur not...
ya and if you get hit with crossbow and ur not killed u can get knocked off, is that a bad thing tho, caz i could like make the pillars a little bigger?
Forum:
Official Map Submission
06-06-2009
Replies:
39
sf_skyhigh_v1
Views:
3,049
Posted By
SparkZ
i think if u run and then jump the diagonal...
i think if u run and then jump the diagonal pillars you can. but i made mainly so u'd have to like make bridges to each one or build like a solid layer so u wouldn't fall.
Forum:
Official Map Submission
06-06-2009
Replies:
39
sf_skyhigh_v1
Views:
3,049
Posted By
SparkZ
sf_skyhigh_v1
Hey everyone, this is my second sf map I've released. I made it in like 6 hours, because my friends were getting on later and I was bored so I decided to make one for them to play on. Then we tested...
Forum:
Mapping, Modeling, & Coding Help
04-27-2009
Replies:
20
Need Decent Map Ideas
Views:
920
Posted By
SparkZ
.
so maybe the idea i came up with before would work? also i can't find a spot to put the block spawners. any good ideas?since it'd be mostly up and down combat i could make it easier to score and...
Forum:
Mapping, Modeling, & Coding Help
04-26-2009
Replies:
20
Need Decent Map Ideas
Views:
920
Posted By
SparkZ
This good?
Okay so I thought of another map design that is fairly flat and simple. It would be like in the mountains and there would be 2 like small castle things where you spawn in and out of the spawn door...
Forum:
Mapping, Modeling, & Coding Help
04-26-2009
Replies:
20
Need Decent Map Ideas
Views:
920
Posted By
SparkZ
hmm... im not sure if you said the right map...
hmm... im not sure if you said the right map either caz i just looked at sf_windows and it wasn't rlly like mine, but i'll trust what u said in that up and down combat maps don't play well. i'll try...
Forum:
Mapping, Modeling, & Coding Help
04-24-2009
Replies:
20
Need Decent Map Ideas
Views:
920
Posted By
SparkZ
?
how so? like what should i make different about it?
Forum:
Mapping, Modeling, & Coding Help
04-24-2009
Replies:
20
Need Decent Map Ideas
Views:
920
Posted By
SparkZ
Actually...
Actually I just thought of a map idea. It'd be like 2 silos connected by an underground open space at the bottom of the 2 silos. the spawn door would be like the middle of the silo (in height) and...
Forum:
Mapping, Modeling, & Coding Help
04-24-2009
Replies:
20
Need Decent Map Ideas
Views:
920
Posted By
SparkZ
Need Decent Map Ideas
Okay, so my first map wasn't too good, but I felt like making another one (hopefully better). But the thing is I need some ideas, I'm not very creative when it comes to making maps. So I need any...
Forum:
Official Map Submission
04-23-2009
Replies:
17
sf_capture_v2
Views:
1,544
Posted By
SparkZ
ok thanx, i hadn't thought about looking in...
ok thanx, i hadn't thought about looking in mapping help =p
Forum:
Official Map Submission
04-23-2009
Replies:
17
sf_capture_v2
Views:
1,544
Posted By
SparkZ
Question
Okay so I felt like making another sf map, but I'm not too good with ideas so, first of all I was wondering where should I post a thread for suggestions on a new map? Would it be in Ideas &...
Forum:
Official Map Submission
04-23-2009
Replies:
17
sf_capture_v2
Views:
1,544
Posted By
SparkZ
lol ya ur rite, im not very good with textures =(...
lol ya ur rite, im not very good with textures =( ill try finding some others that look good, and maybe lengthen it or something so like what 013109 said wouldnt happen (rj'ing to opposite side) ill...
Forum:
Official Map Submission
04-23-2009
Replies:
17
sf_capture_v2
Views:
1,544
Posted By
SparkZ
fix
lol it was all screwed up but now i got it working. kinda big tho.
Forum:
Official Map Submission
04-23-2009
Replies:
17
sf_capture_v2
Views:
1,544
Posted By
SparkZ
sf_capture_v2
This is a version of a map I made before, but with better textures. This is one of the first maps I've made, there are screenshots of it below. It's basically a map of 2 small house like things and 2...
Forum:
Mapping, Modeling, & Coding Help
03-02-2009
Replies:
53
Mapping Tutorial for Sourceforts
Views:
6,962
Posted By
SparkZ
thanx
ok ty so much =D. i actually did c the date and there waz a post some1 put saying that they couldnt see the pics either and then he reuploaded them , but i still couldnt c them.. anyway thanx a lot,...
Forum:
Mapping, Modeling, & Coding Help
02-27-2009
Replies:
53
Mapping Tutorial for Sourceforts
Views:
6,962
Posted By
SparkZ
hey, im new here and this is my first post. i...
hey, im new here and this is my first post. i have a problem. like i cant c the pictures on here so like i cant c wat configurations u set for the sf setup thing in hammer. i was wondering if u or...
Showing results 1 to 24 of 24
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